Updated docs with CLONE method.
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Salvatore Filippone
2013-04-01 14:34:41 +00:00
parent db2daa7ab9
commit 8ba8f2b213
260 changed files with 21161 additions and 21017 deletions
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@@ -7,8 +7,8 @@ original version by: Nikos Drakos, CBLU, University of Leeds
Jens Lippmann, Marek Rouchal, Martin Wilck and others -->
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<TITLE>Computational routines</TITLE>
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<TITLE>clone--Clone current object </TITLE>
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@@ -18,77 +18,77 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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<H1><A NAME="SECTION00050000000000000000">
Computational routines</A>
</H1>
<H2><A NAME="SECTION00047000000000000000">
<DIV ALIGN="LEFT">
clone--Clone current object
</DIV></A>
</H2>
<PRE>
call x%clone(y,info)
</PRE>
<P>
<BR><HR>
<!--Table of Child-Links-->
<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
<DL>
<DT><STRONG>Type:</STRONG></DT>
<DD>Asynchronous.
</DD>
<DT><STRONG><B>On Entry</B></STRONG></DT>
<DD>
</DD>
<DT><STRONG>x</STRONG></DT>
<DD>the dense vector.
<BR>
Scope: <B>local</B>.
<BR></DD>
</DL>
<UL>
<LI><A NAME="tex2html658"
HREF="node38.html">psb_geaxpby -- General Dense Matrix Sum</A>
<LI><A NAME="tex2html659"
HREF="node39.html">psb_gedot -- Dot Product</A>
<LI><A NAME="tex2html660"
HREF="node40.html">psb_gedots -- Generalized Dot Product</A>
<LI><A NAME="tex2html661"
HREF="node41.html">psb_geamax -- Infinity-Norm of Vector</A>
<LI><A NAME="tex2html662"
HREF="node42.html">psb_geamaxs -- Generalized Infinity Norm</A>
<LI><A NAME="tex2html663"
HREF="node43.html">psb_geasum -- 1-Norm of Vector</A>
<LI><A NAME="tex2html664"
HREF="node44.html">psb_geasums -- Generalized 1-Norm of Vector</A>
<LI><A NAME="tex2html665"
HREF="node45.html">psb_genrm2 -- 2-Norm of Vector</A>
<LI><A NAME="tex2html666"
HREF="node46.html">psb_genrm2s -- Generalized 2-Norm of Vector</A>
<LI><A NAME="tex2html667"
HREF="node47.html">psb_spnrm1 -- 1-Norm of Sparse Matrix</A>
<LI><A NAME="tex2html668"
HREF="node48.html">psb_spnrmi -- Infinity Norm of Sparse Matrix</A>
<LI><A NAME="tex2html669"
HREF="node49.html">psb_spmm -- Sparse Matrix by Dense Matrix Product</A>
<LI><A NAME="tex2html670"
HREF="node50.html">psb_spsm -- Triangular System Solve</A>
</UL>
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<P>
<DL>
<DT><STRONG><B>On Return</B></STRONG></DT>
<DD>
</DD>
<DT><STRONG>y</STRONG></DT>
<DD>A copy of the input object.
</DD>
<DT><STRONG>info</STRONG></DT>
<DD>Return code.
</DD>
</DL>
<P>
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