include ../../../Make.inc # # The object files # FOBJS = scoonrmi.o scoomm.o scoomv.o scoosm.o scoosv.o scoorws.o\ ccoonrmi.o ccoomm.o ccoomv.o ccoosm.o ccoosv.o ccoorws.o\ zcoomm.o zcoomv.o zcoonrmi.o zcoorws.o zcoosm.o zcoosv.o # dcoonrmi.o dcoomm.o dcoomv.o dcoosm.o dcoosv.o dcoorws.o\ OBJS=$(FOBJS) # # Where the library should go, and how it is called. # Note that we are regenerating most of libsparker.a on the fly. #LIBNAME=libsparker.a SPARKERDIR=.. LIBDIR=../.. MODDIR=../../modules FINCLUDES=$(FMFLAG)$(LIBDIR) $(FMFLAG)$(MODDIR) $(FMFLAG)$(SPARKERDIR) $(FMFLAG). LIBFILE=$(LIBDIR)/$(LIBNAME) # # No change should be needed below # default: lib lib: $(OBJS) $(AR) $(LIBDIR)/$(LIBNAME) $(OBJS) $(RANLIB) $(LIBDIR)/$(LIBNAME) clean: cleanobjs veryclean: cleanobjs cleanobjs: /bin/rm -f $(OBJS)