include ../../../Make.inc # # The object files # FOBJS = ccrnrmi.o ccsrmm.o ccsrrws.o ccsrsm.o csrmv.o csrsv.o ccsrck.o\ zcrnrmi.o zcsrmm.o zcsrrws.o zcsrsm.o zsrmv.o zsrsv.o zcsrck.o #dcsrck.o dcsrmm.o dcsrsm.o dcsrmv.o dcsrsv.o dcrnrmi.o \ # dcsrmv4.o dcsrmv2.o dcsrmv3.o dcsrrws.o\ # scsrmm.o scsrmv.o scsrmv2.o scsrmv3.o scsrmv4.o scsrsm.o scsrsv.o\ # scrnrmi.o \ OBJS=$(FOBJS) # # Where the library should go, and how it is called. # Note that we are regenerating most of libsparker.a on the fly. SPARKERDIR=.. LIBDIR=../.. MODDIR=../../modules FINCLUDES=$(FMFLAG)$(LIBDIR) $(FMFLAG)$(MODDIR) $(FMFLAG)$(SPARKERDIR) $(FMFLAG). LIBFILE=$(LIBDIR)/$(LIBNAME) # # No change should be needed below # default: lib lib: $(OBJS) $(AR) $(LIBDIR)/$(LIBNAME) $(OBJS) $(RANLIB) $(LIBDIR)/$(LIBNAME) clean: cleanobjs veryclean: cleanobjs cleanobjs: /bin/rm -f $(OBJS)