#pragma once /* * spGPU - Sparse matrices on GPU library. * * Copyright (C) 2010 - 2013 * Davide Barbieri - University of Rome Tor Vergata * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 3 as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "core.h" #include "cuComplex.h" /** \addtogroup diaFun DIA/HDIA Format * @{ */ #ifdef __cplusplus extern "C" { #endif // DIA/HDIA Compressed Matrix Format routines /// This is the pitch alignment that must be fullfilled by the coefficients and the row pointers allocations. #define DIA_PITCH_ALIGN_BYTE 128 /** * \fn void spgpuSdiaspmv (spgpuHandle_t handle,__device float *z,const __device float *y, float alpha, const __device float* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device float *x, float beta) * Computes single precision z = alpha*A*x + beta*y, with A stored in Diagonal Format on GPU. * \param handle The spgpu handle used to call this routine * \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y). * \param y The y input vector * \param alpha The alpha scalar * \param dM The DIA non zero values allocation pointer (stored column-major) * \param offsets The DIA diagonals offsets vector * \param dMPitch the pitch (in number of elements) of the allocation containing the matrix non zero values * \param rows the rows count * \param cols the columns count * \param diags the diagonals count * \param x the x vector * \param beta the beta scalar */ void spgpuSdiaspmv (spgpuHandle_t handle, __device float *z, const __device float *y, float alpha, const __device float* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device float *x, float beta); /** * \fn void spgpuDdiaspmv (spgpuHandle_t handle,__device double *z,const __device double *y, double alpha, const __device double* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device double *x, double beta) * Computes double precision z = alpha*A*x + beta*y, with A stored in Diagonal Format on GPU. * \param handle The spgpu handle used to call this routine * \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y). * \param y The y input vector * \param alpha The alpha scalar * \param dM The DIA non zero values allocation pointer (stored column-major) * \param offsets The DIA diagonals offsets vector * \param dMPitch the pitch (in number of elements) of the allocation containing the matrix non zero values * \param rows the rows count * \param cols the columns count * \param diags the diagonals count * \param x the x vector * \param beta the beta scalar */ void spgpuDdiaspmv (spgpuHandle_t handle, __device double *z, const __device double *y, double alpha, const __device double* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device double *x, double beta); /** * \fn void spgpuCdiaspmv (spgpuHandle_t handle,__device cuFloatComplex *z,const __device cuFloatComplex *y, cuFloatComplex alpha, const __device cuFloatComplex* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device cuFloatComplex *x, cuFloatComplex beta) * Computes single precision complex z = alpha*A*x + beta*y, with A stored in Diagonal Format on GPU. * \param handle The spgpu handle used to call this routine * \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y). * \param y The y input vector * \param alpha The alpha scalar * \param dM The DIA non zero values allocation pointer (stored column-major) * \param offsets The DIA diagonals offsets vector * \param dMPitch the pitch (in number of elements) of the allocation containing the matrix non zero values * \param rows the rows count * \param cols the columns count * \param diags the diagonals count * \param x the x vector * \param beta the beta scalar */ void spgpuCdiaspmv (spgpuHandle_t handle, __device cuFloatComplex *z, const __device cuFloatComplex *y, cuFloatComplex alpha, const __device cuFloatComplex* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device cuFloatComplex *x, cuFloatComplex beta); /** * \fn void spgpuZdiaspmv (spgpuHandle_t handle,__device cuDoubleComplex *z,const __device cuDoubleComplex *y, cuDoubleComplex alpha, const __device cuDoubleComplex* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device cuDoubleComplex *x, cuDoubleComplex beta) * Computes double precision complex z = alpha*A*x + beta*y, with A stored in Diagonal Format on GPU. * \param handle The spgpu handle used to call this routine * \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y). * \param y The y input vector * \param alpha The alpha scalar * \param dM The DIA non zero values allocation pointer (stored column-major) * \param offsets The DIA diagonals offsets vector * \param dMPitch the pitch (in number of elements) of the allocation containing the matrix non zero values * \param rows the rows count * \param cols the columns count * \param diags the diagonals count * \param x the x vector * \param beta the beta scalar */ void spgpuZdiaspmv (spgpuHandle_t handle, __device cuDoubleComplex *z, const __device cuDoubleComplex *y, cuDoubleComplex alpha, const __device cuDoubleComplex* dM, const __device int* offsets, int dMPitch, int rows, int cols, int diags, const __device cuDoubleComplex *x, cuDoubleComplex beta); /** @}*/ #ifdef __cplusplus } #endif