// SPDX-License-Identifier: GPL-2.0-or-later /* Red Black Trees (C) 1999 Andrea Arcangeli (C) 2002 David Woodhouse (C) 2012 Michel Lespinasse linux/lib/rbtree.c */ /* * RedBlackTree_linux_userspace * (C) Copyright 2021-2022 * Andrea Di Iorio * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the RedBlackTree_linux_userspace or the names of its contributors may * not be used to endorse or promote products derived from this * software without specific written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE RedBlackTree_linux_userspace GROUP OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ ///#include //TODO LESS_DEPENDENCIES #include "linuxK_rbtree_minimalized.h" ///fulfill embedded deps needed //TODO LESS_DEPENDENCIES //#include /* MINIMALIZED VERSION WITHOUT THE IMPORT OF rbtree_augmented * red-black trees properties: https://en.wikipedia.org/wiki/Rbtree * * 1) A node is either red or black * 2) The root is black * 3) All leaves (NULL) are black * 4) Both children of every red node are black * 5) Every simple path from root to leaves contains the same number * of black nodes. * * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two * consecutive red nodes in a path and every red node is therefore followed by * a black. So if B is the number of black nodes on every simple path (as per * 5), then the longest possible path due to 4 is 2B. * * We shall indicate color with case, where black nodes are uppercase and red * nodes will be lowercase. Unknown color nodes shall be drawn as red within * parentheses and have some accompanying text comment. */ /* * Notes on lockless lookups: * * All stores to the tree structure (rb_left and rb_right) must be done using * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the * tree structure as seen in program order. * * These two requirements will allow lockless iteration of the tree -- not * correct iteration mind you, tree rotations are not atomic so a lookup might * miss entire subtrees. * * But they do guarantee that any such traversal will only see valid elements * and that it will indeed complete -- does not get stuck in a loop. * * It also guarantees that if the lookup returns an element it is the 'correct' * one. But not returning an element does _NOT_ mean it's not present. * * NOTE: * * Stores to __rb_parent_color are not important for simple lookups so those * are left undone as of now. Nor did I check for loops involving parent * pointers. */ ///rb_set_black //TODO ADDONLY_GENERIC static inline struct rb_node *rb_red_parent(struct rb_node *red) { return (struct rb_node *)red->__rb_parent_color; } /* * Helper function for rotations: * - old's parent and color get assigned to new * - old gets assigned new as a parent and 'color' as a color. */ static inline void __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new, struct rb_root *root, int color) { struct rb_node *parent = rb_parent(old); new->__rb_parent_color = old->__rb_parent_color; rb_set_parent_color(old, new, color); __rb_change_child(old, new, parent, root); } ///TODO REMOVE AGUMENT static __always_inline void __rb_insert(struct rb_node *node, struct rb_root *root) { struct rb_node *parent = rb_red_parent(node), *gparent, *tmp; while (true) { /* * Loop invariant: node is red. */ if (unlikely(!parent)) { /* * The inserted node is root. Either this is the * first node, or we recursed at Case 1 below and * are no longer violating 4). */ rb_set_parent_color(node, NULL, RB_BLACK); break; } /* * If there is a black parent, we are done. * Otherwise, take some corrective action as, * per 4), we don't want a red root or two * consecutive red nodes. */ if(rb_is_black(parent)) break; gparent = rb_red_parent(parent); tmp = gparent->rb_right; if (parent != tmp) { /* parent == gparent->rb_left */ if (tmp && rb_is_red(tmp)) { /* * Case 1 - node's uncle is red (color flips). * * G g * / \ / \ * p u --> P U * / / * n n * * However, since g's parent might be red, and * 4) does not allow this, we need to recurse * at g. */ rb_set_parent_color(tmp, gparent, RB_BLACK); rb_set_parent_color(parent, gparent, RB_BLACK); node = gparent; parent = rb_parent(node); rb_set_parent_color(node, parent, RB_RED); continue; } tmp = parent->rb_right; if (node == tmp) { /* * Case 2 - node's uncle is black and node is * the parent's right child (left rotate at parent). * * G G * / \ / \ * p U --> n U * \ / * n p * * This still leaves us in violation of 4), the * continuation into Case 3 will fix that. */ tmp = node->rb_left; WRITE_ONCE(parent->rb_right, tmp); WRITE_ONCE(node->rb_left, parent); if (tmp) rb_set_parent_color(tmp, parent, RB_BLACK); rb_set_parent_color(parent, node, RB_RED); ///augment_rotate(parent, node); //TODO DEL AUGMENTED DEP parent = node; tmp = node->rb_right; } /* * Case 3 - node's uncle is black and node is * the parent's left child (right rotate at gparent). * * G P * / \ / \ * p U --> n g * / \ * n U */ WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */ WRITE_ONCE(parent->rb_right, gparent); if (tmp) rb_set_parent_color(tmp, gparent, RB_BLACK); __rb_rotate_set_parents(gparent, parent, root, RB_RED); ///augment_rotate(gparent, parent); //TODO DEL_AUGMENTED_DEP break; } else { tmp = gparent->rb_left; if (tmp && rb_is_red(tmp)) { /* Case 1 - color flips */ rb_set_parent_color(tmp, gparent, RB_BLACK); rb_set_parent_color(parent, gparent, RB_BLACK); node = gparent; parent = rb_parent(node); rb_set_parent_color(node, parent, RB_RED); continue; } tmp = parent->rb_left; if (node == tmp) { /* Case 2 - right rotate at parent */ tmp = node->rb_right; WRITE_ONCE(parent->rb_left, tmp); WRITE_ONCE(node->rb_right, parent); if (tmp) rb_set_parent_color(tmp, parent, RB_BLACK); rb_set_parent_color(parent, node, RB_RED); ///augment_rotate(parent, node); //TODO DEL_AUGMENTED_DEP parent = node; tmp = node->rb_left; } /* Case 3 - left rotate at gparent */ WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */ WRITE_ONCE(parent->rb_left, gparent); if (tmp) rb_set_parent_color(tmp, gparent, RB_BLACK); __rb_rotate_set_parents(gparent, parent, root, RB_RED); ///augment_rotate(gparent, parent); //TODO DEL_AUGMENTED_DEP break; } } } /* * Inline version for rb_erase() use - we want to be able to inline * and eliminate the dummy_rotate callback there */ ///____rb_erase_color //TODO ADDONLY_GENERIC /* Non-inline version for rb_erase_augmented() use */ ///__rb_erase_color //TODO ADDONLY_GENERIC /* TODO LESS_DEPENDENCIES MINIMALIZED * Non-augmented rbtree manipulation functions. * * We use dummy augmented callbacks here, and have the compiler optimize them * out of the rb_insert_color() and rb_erase() function definitions. static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {} static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {} static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {} static const struct rb_augment_callbacks dummy_callbacks = { .propagate = dummy_propagate, .copy = dummy_copy, .rotate = dummy_rotate };*/ void rb_insert_color(struct rb_node *node, struct rb_root *root) { __rb_insert(node, root); } ///rb_erase //TODO ADDONLY_GENERIC /** TODO LESS_DEPENDENCIES - AUGMENTED REMOVE * Augmented rbtree manipulation functions. * * This instantiates the same __always_inline functions as in the non-augmented * case, but this time with user-defined callbacks. */ ///__rb_insert_augmented todo LESS_DEPENDENCIES - AUGMENTED REMOVE ////// Traversing /* * This function returns the first node (in sort order) of the tree. */ struct rb_node *rb_first(const struct rb_root *root) { struct rb_node *n; n = root->rb_node; if (!n) return NULL; while (n->rb_left) n = n->rb_left; return n; } struct rb_node *rb_last(const struct rb_root *root) { struct rb_node *n; n = root->rb_node; if (!n) return NULL; while (n->rb_right) n = n->rb_right; return n; } struct rb_node *rb_next(const struct rb_node *node) { struct rb_node *parent; if (RB_EMPTY_NODE(node)) return NULL; /* * If we have a right-hand child, go down and then left as far * as we can. */ if (node->rb_right) { node = node->rb_right; while (node->rb_left) node = node->rb_left; return (struct rb_node *)node; } /* * No right-hand children. Everything down and left is smaller than us, * so any 'next' node must be in the general direction of our parent. * Go up the tree; any time the ancestor is a right-hand child of its * parent, keep going up. First time it's a left-hand child of its * parent, said parent is our 'next' node. */ while ((parent = rb_parent(node)) && node == parent->rb_right) node = parent; return parent; } struct rb_node *rb_prev(const struct rb_node *node) { struct rb_node *parent; if (RB_EMPTY_NODE(node)) return NULL; /* * If we have a left-hand child, go down and then right as far * as we can. */ if (node->rb_left) { node = node->rb_left; while (node->rb_right) node = node->rb_right; return (struct rb_node *)node; } /* * No left-hand children. Go up till we find an ancestor which * is a right-hand child of its parent. */ while ((parent = rb_parent(node)) && node == parent->rb_left) node = parent; return parent; } ///rb_replace_node //TODO ADDONLY_GENERIC ///rb_replace_node_rcu //TODO LESS_DEPENDENCIES static struct rb_node *rb_left_deepest_node(const struct rb_node *node) { for (;;) { if (node->rb_left) node = node->rb_left; else if (node->rb_right) node = node->rb_right; else return (struct rb_node *)node; } } struct rb_node *rb_next_postorder(const struct rb_node *node) { const struct rb_node *parent; if (!node) return NULL; parent = rb_parent(node); /* If we're sitting on node, we've already seen our children */ if (parent && node == parent->rb_left && parent->rb_right) { /* If we are the parent's left node, go to the parent's right * node then all the way down to the left */ return rb_left_deepest_node(parent->rb_right); } else /* Otherwise we are the parent's right node, and the parent * should be next */ return (struct rb_node *)parent; } struct rb_node *rb_first_postorder(const struct rb_root *root) { if (!root->rb_node) return NULL; return rb_left_deepest_node(root->rb_node); }