/* * spGPU - Sparse matrices on GPU library. * * Copyright (C) 2010 - 2015 * Davide Barbieri - University of Rome Tor Vergata * */ #include "stdio.h" #include "cudadebug.h" #include "cudalang.h" #include "core.h" extern "C" { #include "vector.h" } #include "debug.h" #define VALUE_TYPE double #define RES_VALUE_TYPE double #define TYPE_SYMBOL D #include "abs_base.cuh"