include ../../../Make.inc # # The object files # FOBJS = daxpby.o saxpby.o \ caxpby.o zaxpby.o smmp.o OBJS=$(FOBJS) # # Where the library should go, and how it is called. # Note that we are regenerating most of libsparker.a on the fly. SPARKERDIR=.. LIBDIR=../.. MODDIR=../../modules FINCLUDES=$(FMFLAG). $(FMFLAG)$(SPARKERDIR) $(FMFLAG)$(MODDIR) $(FMFLAG)$(LIBDIR) #LIBNAME=libsparker.a #LIBNAME=$(BASELIBNAME) LIBFILE=$(LIBDIR)/$(LIBNAME) # # No change should be needed below # default: lib lib: $(OBJS) $(AR) $(LIBDIR)/$(LIBNAME) $(OBJS) $(RANLIB) $(LIBDIR)/$(LIBNAME) clean: cleanobjs veryclean: cleanobjs cleanobjs: /bin/rm -f $(OBJS)