include ../../../Make.inc # # The object files # FOBJS = daxpby.o saxpby.o \ caxpby.o zaxpby.o smmp.o # clpupd.o ccsmm.o cswmm.o ccsnmi.o ccsrws.o\ # cswsm.o ccssm.o cgelp.o\ # zcsnmi.o zcsmm.o zcssm.o zswmm.o zswsm.o\ # zcsrws.o zgelp.o zlpupd.o #dcsmm.o dcsnmi.o dcsrp.o dcssm.o \ # dgelp.o dlpupd.o dswmm.o \ # dswsm.o smmp.o dcsrws.o \ #slpupd.o scsmm.o sswmm.o scsnmi.o scsrws.o\ #sswsm.o scssm.o OBJS=$(FOBJS) # # Where the library should go, and how it is called. # Note that we are regenerating most of libsparker.a on the fly. SPARKERDIR=.. LIBDIR=../.. MODDIR=../../modules FINCLUDES=$(FMFLAG)$(LIBDIR) $(FMFLAG)$(MODDIR) $(FMFLAG)$(SPARKERDIR) $(FMFLAG). #LIBNAME=libsparker.a LIBFILE=$(LIBDIR)/$(LIBNAME) # # No change should be needed below # default: lib lib: $(OBJS) $(AR) $(LIBDIR)/$(LIBNAME) $(OBJS) $(RANLIB) $(LIBDIR)/$(LIBNAME) clean: cleanobjs veryclean: cleanobjs cleanobjs: /bin/rm -f $(OBJS)