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psblas3/cuda/svectordev.h

77 lines
3.9 KiB
C

/* Parallel Sparse BLAS GPU plugin */
/* (C) Copyright 2013 */
/* Salvatore Filippone */
/* Alessandro Fanfarillo */
/* Redistribution and use in source and binary forms, with or without */
/* modification, are permitted provided that the following conditions */
/* are met: */
/* 1. Redistributions of source code must retain the above copyright */
/* notice, this list of conditions and the following disclaimer. */
/* 2. Redistributions in binary form must reproduce the above copyright */
/* notice, this list of conditions, and the following disclaimer in the */
/* documentation and/or other materials provided with the distribution. */
/* 3. The name of the PSBLAS group or the names of its contributors may */
/* not be used to endorse or promote products derived from this */
/* software without specific written permission. */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */
/* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED */
/* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR */
/* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PSBLAS GROUP OR ITS CONTRIBUTORS */
/* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR */
/* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF */
/* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS */
/* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */
/* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) */
/* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */
/* POSSIBILITY OF SUCH DAMAGE. */
#pragma once
//#include "utils.h"
#include "vectordev.h"
#include "cuda_runtime.h"
#include "core.h"
int registerMappedFloat(void *, void **, int, float);
int writeMultiVecDeviceFloat(void* deviceMultiVec, float* hostMultiVec);
int writeMultiVecDeviceFloatR2(void* deviceMultiVec, float* hostMultiVec, int ld);
int readMultiVecDeviceFloat(void* deviceMultiVec, float* hostMultiVec);
int readMultiVecDeviceFloatR2(void* deviceMultiVec, float* hostMultiVec, int ld);
int setscalMultiVecDeviceFloat(float val, int first, int last,
int indexBase, void* devVecX);
int geinsMultiVecDeviceFloat(int n, void* devVecIrl, void* devVecVal,
int dupl, int indexBase, void* devVecX);
int igathMultiVecDeviceFloatVecIdx(void* deviceVec, int vectorId, int n,
int first, void* deviceIdx, int hfirst,
void* host_values, int indexBase);
int igathMultiVecDeviceFloat(void* deviceVec, int vectorId, int n,
int first, void* indexes, int hfirst, void* host_values,
int indexBase);
int iscatMultiVecDeviceFloatVecIdx(void* deviceVec, int vectorId, int n, int first,
void *deviceIdx, int hfirst, void* host_values,
int indexBase, float beta);
int iscatMultiVecDeviceFloat(void* deviceVec, int vectorId, int n, int first, void *indexes,
int hfirst, void* host_values, int indexBase, float beta);
int scalMultiVecDeviceFloat(float alpha, void* devMultiVecA);
int nrm2MultiVecDeviceFloat(float* y_res, int n, void* devVecA);
int amaxMultiVecDeviceFloat(float* y_res, int n, void* devVecA);
int asumMultiVecDeviceFloat(float* y_res, int n, void* devVecA);
int dotMultiVecDeviceFloat(float* y_res, int n, void* devVecA, void* devVecB);
int axpbyMultiVecDeviceFloat(int n, float alpha, void* devVecX, float beta, void* devVecY);
int axyMultiVecDeviceFloat(int n, float alpha, void *deviceVecA, void *deviceVecB);
int axybzMultiVecDeviceFloat(int n, float alpha, void *deviceVecA,
void *deviceVecB, float beta, void *deviceVecZ);
int absMultiVecDeviceFloat(int n, float alpha, void *deviceVecA);
int absMultiVecDeviceFloat2(int n, float alpha, void *deviceVecA, void *deviceVecB);