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134 lines
4.4 KiB
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134 lines
4.4 KiB
HTML
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<B> Next:</B> <A NAME="tex2html1128"
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HREF="node72.html">psb_cdall Allocates</A>
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HREF="node70.html">psb_scatter Scatter</A>
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<H1><A NAME="SECTION00070000000000000000"></A>
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<A NAME="sec:toolsrout"></A>
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<BR>
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Data management routines
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</H1>
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<P>
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<BR><HR>
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<!--Table of Child-Links-->
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<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
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<UL CLASS="ChildLinks">
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<LI><A NAME="tex2html1129"
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HREF="node72.html">psb_cdall -- Allocates a communication descriptor</A>
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<LI><A NAME="tex2html1130"
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HREF="node73.html">psb_cdins -- Communication descriptor insert
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routine</A>
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<LI><A NAME="tex2html1131"
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HREF="node74.html">psb_cdasb -- Communication descriptor assembly
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routine</A>
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<LI><A NAME="tex2html1132"
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HREF="node75.html">psb_cdcpy -- Copies a communication descriptor</A>
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<LI><A NAME="tex2html1133"
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HREF="node76.html">psb_cdfree -- Frees a communication descriptor</A>
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<LI><A NAME="tex2html1134"
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HREF="node77.html">psb_cdbldext -- Build an extended communication
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descriptor</A>
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<LI><A NAME="tex2html1135"
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HREF="node78.html">psb_spall -- Allocates a sparse matrix</A>
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<LI><A NAME="tex2html1136"
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HREF="node79.html">psb_spins -- Insert a cloud of elements into a sparse
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matrix</A>
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<LI><A NAME="tex2html1137"
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HREF="node80.html">psb_spasb -- Sparse matrix assembly routine</A>
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<LI><A NAME="tex2html1138"
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HREF="node81.html">psb_spfree -- Frees a sparse matrix</A>
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<LI><A NAME="tex2html1139"
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HREF="node82.html">psb_sprn -- Reinit sparse matrix structure for psblas
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routines.</A>
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<LI><A NAME="tex2html1140"
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HREF="node83.html">psb_geall -- Allocates a dense matrix</A>
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<LI><A NAME="tex2html1141"
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HREF="node84.html">psb_geins -- Dense matrix insertion routine</A>
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<LI><A NAME="tex2html1142"
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HREF="node85.html">psb_geasb -- Assembly a dense matrix</A>
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<LI><A NAME="tex2html1143"
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HREF="node86.html">psb_gefree -- Frees a dense matrix</A>
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<LI><A NAME="tex2html1144"
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HREF="node87.html">psb_gelp -- Applies a left permutation to a dense
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matrix</A>
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<LI><A NAME="tex2html1145"
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HREF="node88.html">psb_glob_to_loc -- Global to local indices
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convertion</A>
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<LI><A NAME="tex2html1146"
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HREF="node89.html">psb_loc_to_glob -- Local to global indices
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conversion</A>
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<LI><A NAME="tex2html1147"
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HREF="node90.html">psb_is_owned -- </A>
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<LI><A NAME="tex2html1148"
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HREF="node91.html">psb_owned_index -- </A>
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<LI><A NAME="tex2html1149"
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HREF="node92.html">psb_is_local -- </A>
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<LI><A NAME="tex2html1150"
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HREF="node93.html">psb_local_index -- </A>
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<LI><A NAME="tex2html1151"
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HREF="node94.html">psb_get_boundary -- Extract list of boundary
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elements</A>
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<LI><A NAME="tex2html1152"
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HREF="node95.html">psb_get_overlap -- Extract list of overlap
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elements</A>
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<LI><A NAME="tex2html1153"
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HREF="node96.html">psb_sp_getrow -- Extract row(s) from a sparse
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matrix</A>
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<LI><A NAME="tex2html1154"
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HREF="node97.html">psb_sizeof -- Memory occupation</A>
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<LI><A NAME="tex2html1155"
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HREF="node98.html">Sorting utilities -- </A>
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</UL>
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