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96 lines
3.1 KiB
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96 lines
3.1 KiB
HTML
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original version by: Nikos Drakos, CBLU, University of Leeds
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* revised and updated by: Marcus Hennecke, Ross Moore, Herb Swan
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* with significant contributions from:
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<TITLE>Computational routines</TITLE>
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HREF="node26.html">psb_geaxpby General</A>
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HREF="node24.html">psb_sp_get_nnzeros Get</A>
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<H1><A NAME="SECTION00050000000000000000">
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Computational routines</A>
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</H1>
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<P>
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<BR><HR>
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<!--Table of Child-Links-->
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<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
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<UL>
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<LI><A NAME="tex2html476"
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HREF="node26.html">psb_geaxpby -- General Dense Matrix Sum</A>
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<LI><A NAME="tex2html477"
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HREF="node27.html">psb_gedot -- Dot Product</A>
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<LI><A NAME="tex2html478"
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HREF="node28.html">psb_gedots -- Generalized Dot Product</A>
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<LI><A NAME="tex2html479"
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HREF="node29.html">psb_geamax -- Infinity-Norm of Vector</A>
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<LI><A NAME="tex2html480"
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HREF="node30.html">psb_geamaxs -- Generalized Infinity Norm</A>
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<LI><A NAME="tex2html481"
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HREF="node31.html">psb_geasum -- 1-Norm of Vector</A>
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<LI><A NAME="tex2html482"
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HREF="node32.html">psb_geasums -- Generalized 1-Norm of Vector</A>
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<LI><A NAME="tex2html483"
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HREF="node33.html">psb_genrm2s -- Generalized 1-Norm of Vector</A>
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<LI><A NAME="tex2html484"
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HREF="node34.html">psb_spnrmi -- Infinity Norm of Sparse Matrix</A>
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<LI><A NAME="tex2html485"
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HREF="node35.html">psb_spmm -- Sparse Matrix by Dense Matrix Product</A>
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<LI><A NAME="tex2html486"
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HREF="node36.html">psb_spsm -- Triangular System Solve</A>
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