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psblas3/cuda/cuda_util.h

139 lines
5.1 KiB
C

/* Parallel Sparse BLAS GPU plugin */
/* (C) Copyright 2013 */
/* Salvatore Filippone */
/* Alessandro Fanfarillo */
/* Redistribution and use in source and binary forms, with or without */
/* modification, are permitted provided that the following conditions */
/* are met: */
/* 1. Redistributions of source code must retain the above copyright */
/* notice, this list of conditions and the following disclaimer. */
/* 2. Redistributions in binary form must reproduce the above copyright */
/* notice, this list of conditions, and the following disclaimer in the */
/* documentation and/or other materials provided with the distribution. */
/* 3. The name of the PSBLAS group or the names of its contributors may */
/* not be used to endorse or promote products derived from this */
/* software without specific written permission. */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */
/* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED */
/* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR */
/* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PSBLAS GROUP OR ITS CONTRIBUTORS */
/* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR */
/* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF */
/* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS */
/* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */
/* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) */
/* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */
/* POSSIBILITY OF SUCH DAMAGE. */
#ifndef _CUDA_UTIL_H_
#define _CUDA_UTIL_H_
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <string.h>
#include "cuda_runtime.h"
#include "core.h"
#include "cuComplex.h"
#include "fcusparse.h"
#include "cublas_v2.h"
int allocRemoteBuffer(void** buffer, int count);
int allocMappedMemory(void **buffer, void **dp, int size);
int registerMappedMemory(void *buffer, void **dp, int size);
int unregisterMappedMemory(void *buffer);
int writeRemoteBuffer(void* hostSrc, void* buffer, int count);
int readRemoteBuffer(void* hostDest, void* buffer, int count);
int freeRemoteBuffer(void* buffer);
int gpuInit(int dev);
int getDeviceCount();
int getDevice();
int getDeviceHasUVA();
int setDevice(int dev);
int getGPUMultiProcessors();
int getGPUMemoryBusWidth();
int getGPUMemoryClockRate();
int getGPUWarpSize();
int getGPUMaxThreadsPerBlock();
int getGPUMaxThreadsPerMP();
int getGPUMaxRegistersPerBlock();
void cpyGPUNameString(char *cstring);
void cudaSync();
void cudaReset();
void gpuClose();
spgpuHandle_t psb_cudaGetHandle();
void psb_cudaCreateHandle();
void psb_cudaDestroyHandle();
cudaStream_t psb_cudaGetStream();
void psb_cudaSetStream(cudaStream_t stream);
cublasHandle_t psb_cudaGetCublasHandle();
void psb_cudaCreateCublasHandle();
void psb_cudaDestroyCublasHandle();
int allocateInt(void **, int);
int allocateMultiInt(void **, int, int);
int writeInt(void *, int *, int);
int writeMultiInt(void *, int* , int , int );
int readInt(void *, int *, int);
int readMultiInt(void*, int*, int, int );
int writeIntFirst(int,void *, int *, int,int);
int readIntFirst(int,void *, int *, int,int);
void freeInt(void *);
int allocateFloat(void **, int);
int allocateMultiFloat(void **, int, int);
int writeFloat(void *, float *, int);
int writeMultiFloat(void *, float* , int , int );
int readFloat(void *, float*, int);
int readMultiFloat(void*, float*, int, int );
int writeFloatFirst(int, void *, float*, int, int);
int readFloatFirst(int, void *, float*, int, int);
void freeFloat(void *);
int allocateDouble(void **, int);
int allocateMultiDouble(void **, int, int);
int writeDouble(void *, double*, int);
int writeMultiDouble(void *, double* , int , int );
int readDouble(void *, double*, int);
int readMultiDouble(void*, double*, int, int );
int writeDoubleFirst(int, void *, double*, int, int);
int readDoubleFirst(int, void *, double*, int, int);
void freeDouble(void *);
int allocateFloatComplex(void **, int);
int allocateMultiFloatComplex(void **, int, int);
int writeFloatComplex(void *, cuFloatComplex*, int);
int writeMultiFloatComplex(void *, cuFloatComplex* , int , int );
int readFloatComplex(void *, cuFloatComplex*, int);
int readMultiFloatComplex(void*, cuFloatComplex*, int, int );
int writeFloatComplexFirst(int, void *, cuFloatComplex*, int, int);
int readFloatComplexFirst(int, void *, cuFloatComplex*, int, int);
void freeFloatComplex(void *);
int allocateDoubleComplex(void **, int);
int allocateMultiDoubleComplex(void **, int, int);
int writeDoubleComplex(void *, cuDoubleComplex*, int);
int writeMultiDoubleComplex(void *, cuDoubleComplex* , int , int );
int readDoubleComplex(void *, cuDoubleComplex*, int);
int readMultiDoubleComplex(void*, cuDoubleComplex*, int, int );
int writeDoubleComplexFirst(int, void *, cuDoubleComplex*, int, int);
int readDoubleComplexFirst(int, void *, cuDoubleComplex*, int, int);
void freeDoubleComplex(void *);
double etime();
#endif