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psblas3/cuda/svectordev.c

305 lines
11 KiB
C

/* Parallel Sparse BLAS GPU plugin */
/* (C) Copyright 2013 */
/* Salvatore Filippone */
/* Alessandro Fanfarillo */
/* Redistribution and use in source and binary forms, with or without */
/* modification, are permitted provided that the following conditions */
/* are met: */
/* 1. Redistributions of source code must retain the above copyright */
/* notice, this list of conditions and the following disclaimer. */
/* 2. Redistributions in binary form must reproduce the above copyright */
/* notice, this list of conditions, and the following disclaimer in the */
/* documentation and/or other materials provided with the distribution. */
/* 3. The name of the PSBLAS group or the names of its contributors may */
/* not be used to endorse or promote products derived from this */
/* software without specific written permission. */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */
/* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED */
/* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR */
/* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PSBLAS GROUP OR ITS CONTRIBUTORS */
/* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR */
/* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF */
/* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS */
/* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */
/* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) */
/* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */
/* POSSIBILITY OF SUCH DAMAGE. */
#include <stdio.h>
#include <complex.h>
#if defined(HAVE_SPGPU)
//#include "utils.h"
//#include "common.h"
#include "svectordev.h"
int registerMappedFloat(void *buff, void **d_p, int n, float dummy)
{
return registerMappedMemory(buff,d_p,n*sizeof(float));
}
int writeMultiVecDeviceFloat(void* deviceVec, float* hostVec)
{ int i;
struct MultiVectDevice *devVec = (struct MultiVectDevice *) deviceVec;
// Ex updateFromHost vector function
i = writeRemoteBuffer((void*) hostVec, (void *)devVec->v_, devVec->pitch_*devVec->count_*sizeof(float));
if (i != 0) {
fprintf(stderr,"From routine : %s : %d \n","FallocMultiVecDevice",i);
}
return(i);
}
int writeMultiVecDeviceFloatR2(void* deviceVec, float* hostVec, int ld)
{ int i;
i = writeMultiVecDeviceFloat(deviceVec, (void *) hostVec);
if (i != 0) {
fprintf(stderr,"From routine : %s : %d \n","writeMultiVecDeviceFloatR2",i);
}
return(i);
}
int readMultiVecDeviceFloat(void* deviceVec, float* hostVec)
{ int i,j;
struct MultiVectDevice *devVec = (struct MultiVectDevice *) deviceVec;
i = readRemoteBuffer((void *) hostVec, (void *)devVec->v_,
devVec->pitch_*devVec->count_*sizeof(float));
if (i != 0) {
fprintf(stderr,"From routine : %s : %d \n","readMultiVecDeviceFloat",i);
}
return(i);
}
int readMultiVecDeviceFloatR2(void* deviceVec, float* hostVec, int ld)
{ int i;
i = readMultiVecDeviceFloat(deviceVec, hostVec);
if (i != 0) {
fprintf(stderr,"From routine : %s : %d \n","readMultiVecDeviceFloatR2",i);
}
return(i);
}
int setscalMultiVecDeviceFloat(float val, int first, int last,
int indexBase, void* devMultiVecX)
{ int i=0;
int pitch = 0;
struct MultiVectDevice *devVecX = (struct MultiVectDevice *) devMultiVecX;
spgpuHandle_t handle=psb_gpuGetHandle();
spgpuSsetscal(handle, first, last, indexBase, val, (float *) devVecX->v_);
return(i);
}
int geinsMultiVecDeviceFloat(int n, void* devMultiVecIrl, void* devMultiVecVal,
int dupl, int indexBase, void* devMultiVecX)
{ int j=0, i=0,nmin=0,nmax=0;
int pitch = 0;
float beta;
struct MultiVectDevice *devVecX = (struct MultiVectDevice *) devMultiVecX;
struct MultiVectDevice *devVecIrl = (struct MultiVectDevice *) devMultiVecIrl;
struct MultiVectDevice *devVecVal = (struct MultiVectDevice *) devMultiVecVal;
spgpuHandle_t handle=psb_gpuGetHandle();
pitch = devVecIrl->pitch_;
if ((n > devVecIrl->size_) || (n>devVecVal->size_ ))
return SPGPU_UNSUPPORTED;
//fprintf(stderr,"geins: %d %d %p %p %p\n",dupl,n,devVecIrl->v_,devVecVal->v_,devVecX->v_);
if (dupl == INS_OVERWRITE)
beta = 0.0;
else if (dupl == INS_ADD)
beta = 1.0;
else
beta = 0.0;
spgpuSscat(handle, (float *) devVecX->v_, n, (float*)devVecVal->v_,
(int*)devVecIrl->v_, indexBase, beta);
return(i);
}
int igathMultiVecDeviceFloatVecIdx(void* deviceVec, int vectorId, int n,
int first, void* deviceIdx, int hfirst,
void* host_values, int indexBase)
{
int i, *idx;
struct MultiVectDevice *devIdx = (struct MultiVectDevice *) deviceIdx;
i= igathMultiVecDeviceFloat(deviceVec, vectorId, n,
first, (void*) devIdx->v_, hfirst, host_values, indexBase);
return(i);
}
int igathMultiVecDeviceFloat(void* deviceVec, int vectorId, int n,
int first, void* indexes, int hfirst, void* host_values, int indexBase)
{
int i, *idx =(int *) indexes;;
float *hv = (float *) host_values;;
struct MultiVectDevice *devVec = (struct MultiVectDevice *) deviceVec;
spgpuHandle_t handle=psb_gpuGetHandle();
i=0;
hv = &(hv[hfirst-indexBase]);
idx = &(idx[first-indexBase]);
spgpuSgath(handle,hv, n, idx,indexBase, (float *) devVec->v_+vectorId*devVec->pitch_);
return(i);
}
int iscatMultiVecDeviceFloatVecIdx(void* deviceVec, int vectorId, int n, int first, void *deviceIdx,
int hfirst, void* host_values, int indexBase, float beta)
{
int i, *idx;
struct MultiVectDevice *devIdx = (struct MultiVectDevice *) deviceIdx;
i= iscatMultiVecDeviceFloat(deviceVec, vectorId, n, first,
(void*) devIdx->v_, hfirst,host_values, indexBase, beta);
return(i);
}
int iscatMultiVecDeviceFloat(void* deviceVec, int vectorId, int n, int first, void *indexes,
int hfirst, void* host_values, int indexBase, float beta)
{ int i=0;
float *hv = (float *) host_values;
int *idx=(int *) indexes;
struct MultiVectDevice *devVec = (struct MultiVectDevice *) deviceVec;
spgpuHandle_t handle=psb_gpuGetHandle();
idx = &(idx[first-indexBase]);
hv = &(hv[hfirst-indexBase]);
spgpuSscat(handle, (float *) devVec->v_, n, hv, idx, indexBase, beta);
return SPGPU_SUCCESS;
}
int nrm2MultiVecDeviceFloat(float* y_res, int n, void* devMultiVecA)
{ int i=0;
spgpuHandle_t handle=psb_gpuGetHandle();
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) devMultiVecA;
spgpuSmnrm2(handle, y_res, n,(float *)devVecA->v_, devVecA->count_, devVecA->pitch_);
return(i);
}
int amaxMultiVecDeviceFloat(float* y_res, int n, void* devMultiVecA)
{ int i=0;
spgpuHandle_t handle=psb_gpuGetHandle();
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) devMultiVecA;
spgpuSmamax(handle, y_res, n,(float *)devVecA->v_, devVecA->count_, devVecA->pitch_);
return(i);
}
int asumMultiVecDeviceFloat(float* y_res, int n, void* devMultiVecA)
{ int i=0;
spgpuHandle_t handle=psb_gpuGetHandle();
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) devMultiVecA;
spgpuSmasum(handle, y_res, n,(float *)devVecA->v_, devVecA->count_, devVecA->pitch_);
return(i);
}
int scalMultiVecDeviceFloat(float alpha, void* devMultiVecA)
{ int i=0;
spgpuHandle_t handle=psb_gpuGetHandle();
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) devMultiVecA;
// Note: inner kernel can handle aliased input/output
spgpuSscal(handle, (float *)devVecA->v_, devVecA->pitch_,
alpha, (float *)devVecA->v_);
return(i);
}
int dotMultiVecDeviceFloat(float* y_res, int n, void* devMultiVecA, void* devMultiVecB)
{int i=0;
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) devMultiVecA;
struct MultiVectDevice *devVecB = (struct MultiVectDevice *) devMultiVecB;
spgpuHandle_t handle=psb_gpuGetHandle();
spgpuSmdot(handle, y_res, n, (float*)devVecA->v_, (float*)devVecB->v_,devVecA->count_,devVecB->pitch_);
return(i);
}
int axpbyMultiVecDeviceFloat(int n,float alpha, void* devMultiVecX,
float beta, void* devMultiVecY)
{ int j=0, i=0;
int pitch = 0;
struct MultiVectDevice *devVecX = (struct MultiVectDevice *) devMultiVecX;
struct MultiVectDevice *devVecY = (struct MultiVectDevice *) devMultiVecY;
spgpuHandle_t handle=psb_gpuGetHandle();
pitch = devVecY->pitch_;
if ((n > devVecY->size_) || (n>devVecX->size_ ))
return SPGPU_UNSUPPORTED;
for(j=0;j<devVecY->count_;j++)
spgpuSaxpby(handle,(float*)devVecY->v_+pitch*j, n, beta,
(float*)devVecY->v_+pitch*j, alpha,(float*) devVecX->v_+pitch*j);
return(i);
}
int axyMultiVecDeviceFloat(int n, float alpha, void *deviceVecA, void *deviceVecB)
{ int i = 0;
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) deviceVecA;
struct MultiVectDevice *devVecB = (struct MultiVectDevice *) deviceVecB;
spgpuHandle_t handle=psb_gpuGetHandle();
if ((n > devVecA->size_) || (n>devVecB->size_ ))
return SPGPU_UNSUPPORTED;
spgpuSmaxy(handle, (float*)devVecB->v_, n, alpha, (float*)devVecA->v_,
(float*)devVecB->v_, devVecA->count_, devVecA->pitch_);
return(i);
}
int axybzMultiVecDeviceFloat(int n, float alpha, void *deviceVecA,
void *deviceVecB, float beta, void *deviceVecZ)
{ int i=0;
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) deviceVecA;
struct MultiVectDevice *devVecB = (struct MultiVectDevice *) deviceVecB;
struct MultiVectDevice *devVecZ = (struct MultiVectDevice *) deviceVecZ;
spgpuHandle_t handle=psb_gpuGetHandle();
if ((n > devVecA->size_) || (n>devVecB->size_ ) || (n>devVecZ->size_ ))
return SPGPU_UNSUPPORTED;
spgpuSmaxypbz(handle, (float*)devVecZ->v_, n, beta, (float*)devVecZ->v_,
alpha, (float*) devVecA->v_, (float*) devVecB->v_,
devVecB->count_, devVecB->pitch_);
return(i);
}
int absMultiVecDeviceFloat2(int n, float alpha, void *deviceVecA,
void *deviceVecB)
{ int i=0;
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) deviceVecA;
struct MultiVectDevice *devVecB = (struct MultiVectDevice *) deviceVecB;
spgpuHandle_t handle=psb_gpuGetHandle();
if ((n > devVecA->size_) || (n>devVecB->size_ ))
return SPGPU_UNSUPPORTED;
spgpuSabs(handle, (float*)devVecB->v_, n, alpha, (float*)devVecA->v_);
return(i);
}
int absMultiVecDeviceFloat(int n, float alpha, void *deviceVecA)
{ int i = 0;
struct MultiVectDevice *devVecA = (struct MultiVectDevice *) deviceVecA;
spgpuHandle_t handle=psb_gpuGetHandle();
if (n > devVecA->size_)
return SPGPU_UNSUPPORTED;
spgpuSabs(handle, (float*)devVecA->v_, n, alpha, (float*)devVecA->v_);
return(i);
}
#endif