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24 lines
355 B
Plaintext
24 lines
355 B
Plaintext
/*
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* spGPU - Sparse matrices on GPU library.
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*
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* Copyright (C) 2010 - 2015
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* Davide Barbieri - University of Rome Tor Vergata
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*
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*/
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#include "stdio.h"
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#include "cudadebug.h"
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#include "cudalang.h"
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#include "core.h"
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extern "C"
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{
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#include "vector.h"
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}
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#include "debug.h"
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#define VALUE_TYPE float
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#define TYPE_SYMBOL S
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#include "scat_base.cuh"
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