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<H1><A NAME="SECTION00050000000000000000">
Computational routines</A>
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<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
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<LI><A NAME="tex2html809"
HREF="node48.html">psb_geaxpby -- General Dense Matrix Sum</A>
<LI><A NAME="tex2html810"
HREF="node49.html">psb_gedot -- Dot Product</A>
<LI><A NAME="tex2html811"
HREF="node50.html">psb_gedots -- Generalized Dot Product</A>
<LI><A NAME="tex2html812"
HREF="node51.html">psb_geamax -- Infinity-Norm of Vector</A>
<LI><A NAME="tex2html813"
HREF="node52.html">psb_geamaxs -- Generalized Infinity Norm</A>
<LI><A NAME="tex2html814"
HREF="node53.html">psb_geasum -- 1-Norm of Vector</A>
<LI><A NAME="tex2html815"
HREF="node54.html">psb_geasums -- Generalized 1-Norm of Vector</A>
<LI><A NAME="tex2html816"
HREF="node55.html">psb_genrm2 -- 2-Norm of Vector</A>
<LI><A NAME="tex2html817"
HREF="node56.html">psb_genrm2s -- Generalized 2-Norm of Vector</A>
<LI><A NAME="tex2html818"
HREF="node57.html">psb_spnrm1 -- 1-Norm of Sparse Matrix</A>
<LI><A NAME="tex2html819"
HREF="node58.html">psb_spnrmi -- Infinity Norm of Sparse Matrix</A>
<LI><A NAME="tex2html820"
HREF="node59.html">psb_spmm -- Sparse Matrix by Dense Matrix
Product</A>
<LI><A NAME="tex2html821"
HREF="node60.html">psb_spsm -- Triangular System Solve</A>
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