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160 lines
6.1 KiB
C
160 lines
6.1 KiB
C
#pragma once
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/*
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* spGPU - Sparse matrices on GPU library.
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*
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* Copyright (C) 2010 - 2013
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* Davide Barbieri - University of Rome Tor Vergata
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* version 3 as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "core.h"
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/** \addtogroup diaFun DIA/HDIA Format
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* @{
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \fn spgpuShdiaspmv (spgpuHandle_t handle, float* z, const float *y, float alpha, const float* dM, const int* offsets, int hackSize, const int* hackOffsets, int rows, int cols, const float *x, float beta)
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* Computes single precision z = alpha*A*x + beta*y, with A stored in Hacked Diagonal Format on GPU.
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* \param handle The spgpu handle used to call this routine
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* \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y).
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* \param y The y input vector
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* \param alpha The alpha scalar
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* \param dM The stacked HDIA non zero values allocation pointer
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* \param offsets The stacked HDIA diagonals offsets vector
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* \param hackSize The constant size of every hack (must be a multiple of 32)
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* \param hackOffsets the array of base index offset for every hack of HDIA offsets vector, plus a last value equal to the size of the offsets vector
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* \param rows the rows count
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* \param cols the columns count
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* \param x the x vector
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* \param beta the beta scalar
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*/
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void
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spgpuShdiaspmv (spgpuHandle_t handle,
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float* z,
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const float *y,
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float alpha,
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const float* dM,
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const int* offsets,
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int hackSize,
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const int* hackOffsets,
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int rows,
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int cols,
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const float *x,
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float beta);
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/**
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* \fn spgpuDhdiaspmv (spgpuHandle_t handle, double* z, const double *y, double alpha, const double* dM, const int* offsets, int hackSize, const int* hackOffsets, int rows, int cols, const double *x, double beta)
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* Computes double precision z = alpha*A*x + beta*y, with A stored in Hacked Diagonal Format on GPU.
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* \param handle The spgpu handle used to call this routine
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* \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y).
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* \param y The y input vector
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* \param alpha The alpha scalar
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* \param dM The stacked HDIA non zero values allocation pointer
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* \param offsets The stacked HDIA diagonals offsets vector
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* \param hackSize The constant size of every hack (must be a multiple of 32)
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* \param hackOffsets the array of base index offset for every hack of HDIA offsets vector, plus a last value equal to the size of the offsets vector
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* \param rows the rows count
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* \param cols the columns count
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* \param x the x vector
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* \param beta the beta scalar
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*/
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void
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spgpuDhdiaspmv (spgpuHandle_t handle,
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double* z,
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const double *y,
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double alpha,
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const double* dM,
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const int* offsets,
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int hackSize,
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const int* hackOffsets,
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int rows,
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int cols,
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const double *x,
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double beta);
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/**
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* \fn spgpuChdiaspmv (spgpuHandle_t handle, cuFloatComplex* z, const cuFloatComplex *y, cuFloatComplex alpha, const cuFloatComplex* dM, const int* offsets, int hackSize, const int* hackOffsets, int rows, int cols, const cuFloatComplex *x, cuFloatComplex beta)
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* Computes single precision complex z = alpha*A*x + beta*y, with A stored in Hacked Diagonal Format on GPU.
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* \param handle The spgpu handle used to call this routine
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* \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y).
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* \param y The y input vector
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* \param alpha The alpha scalar
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* \param dM The stacked HDIA non zero values allocation pointer
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* \param offsets The stacked HDIA diagonals offsets vector
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* \param hackSize The constant size of every hack (must be a multiple of 32)
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* \param hackOffsets the array of base index offset for every hack of HDIA offsets vector, plus a last value equal to the size of the offsets vector
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* \param rows the rows count
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* \param cols the columns count
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* \param x the x vector
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* \param beta the beta scalar
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*/
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void
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spgpuChdiaspmv (spgpuHandle_t handle,
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cuFloatComplex* z,
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const cuFloatComplex *y,
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cuFloatComplex alpha,
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const cuFloatComplex* dM,
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const int* offsets,
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int hackSize,
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const int* hackOffsets,
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int rows,
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int cols,
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const cuFloatComplex *x,
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cuFloatComplex beta);
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/**
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* \fn spgpuZhdiaspmv (spgpuHandle_t handle, cuDoubleComplex* z, const cuDoubleComplex *y, cuDoubleComplex alpha, const cuDoubleComplex* dM, const int* offsets, int hackSize, const int* hackOffsets, int rows, int cols, const cuDoubleComplex *x, cuDoubleComplex beta)
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* Computes double precision complex z = alpha*A*x + beta*y, with A stored in Hacked Diagonal Format on GPU.
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* \param handle The spgpu handle used to call this routine
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* \param z The output vector of the routine. z could be y, but not y + k (i.e. an overlapping area over y, but starting from a base index different from y).
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* \param y The y input vector
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* \param alpha The alpha scalar
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* \param dM The stacked HDIA non zero values allocation pointer
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* \param offsets The stacked HDIA diagonals offsets vector
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* \param hackSize The constant size of every hack (must be a multiple of 32)
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* \param hackOffsets the array of base index offset for every hack of HDIA offsets vector, plus a last value equal to the size of the offsets vector
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* \param rows the rows count
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* \param cols the columns count
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* \param x the x vector
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* \param beta the beta scalar
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*/
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void
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spgpuZhdiaspmv (spgpuHandle_t handle,
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cuDoubleComplex* z,
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const cuDoubleComplex *y,
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cuDoubleComplex alpha,
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const cuDoubleComplex* dM,
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const int* offsets,
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int hackSize,
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const int* hackOffsets,
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int rows,
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int cols,
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const cuDoubleComplex *x,
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cuDoubleComplex beta);
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/** @}*/
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#ifdef __cplusplus
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}
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#endif
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