reorganise popups

This commit is contained in:
joneugster
2023-10-16 15:20:00 +02:00
parent 06aa5d5339
commit 0c65a2e4f1
10 changed files with 221 additions and 124 deletions
+60
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/**
* @fileOverview
*/
import * as React from 'react'
import { useSelector } from 'react-redux'
import { GameIdContext } from '../../app'
import { useAppDispatch } from '../../hooks'
import { deleteProgress, selectProgress } from '../../state/progress'
import { downloadFile } from '../world_tree'
import { Button } from '../button'
/** Pop-up to delete game progress.
*
* `handleClose` is the function to close it again because it's open/closed state is
* controlled by the containing element.
*/
export function ErasePopup ({handleClose}) {
const gameId = React.useContext(GameIdContext)
const gameProgress = useSelector(selectProgress(gameId))
const dispatch = useAppDispatch()
/** Download the current progress (i.e. what's saved in the browser store) */
const downloadProgress = (e) => {
e.preventDefault()
downloadFile({
data: JSON.stringify(gameProgress, null, 2),
fileName: `lean4game-${gameId}-${new Date().toLocaleDateString()}.json`,
fileType: 'text/json',
})
}
const eraseProgress = () => {
dispatch(deleteProgress({game: gameId}))
handleClose()
}
const downloadAndErase = (e) => {
downloadProgress(e)
eraseProgress()
}
return <div className="modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<h2>Delete Progress?</h2>
<p>Do you want to delete your saved progress irreversibly?</p>
<p>
(This deletes your proofs and your collected inventory.
Saves from other games are not deleted.)
</p>
<Button onClick={eraseProgress} to="">Delete</Button>
<Button onClick={downloadAndErase} to="">Download & Delete</Button>
<Button onClick={handleClose} to="">Cancel</Button>
</div>
</div>
}
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/**
* @fileOverview
*/
import * as React from 'react'
import { Typography } from '@mui/material'
import Markdown from '../markdown'
/** Pop-up that is displaying the Game Info.
*
* `handleClose` is the function to close it again because it's open/closed state is
* controlled by the containing element.
*/
export function InfoPopup ({info, handleClose}: {info: string, handleClose: () => void}) {
return <div className="modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<Typography variant="body1" component="div" className="welcome-text">
<Markdown>{info}</Markdown>
</Typography>
</div>
</div>
}
@@ -0,0 +1,75 @@
/**
* @fileOverview The impressum/privacy policy
*/
import { faShield } from '@fortawesome/free-solid-svg-icons';
import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
import * as React from 'react'
/** Pop-up that is displayed when opening the privacy policy.
*
* `handleClose` is the function to close it again because it's open/closed state is
* controlled by the containing element.
*/
export function PrivacyPolicyPopup ({handleClose}: {handleClose: () => void}) {
return <div className="privacy-policy modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<h2>Privacy Policy &amp; Impressum</h2>
<p>
Our server collects metadata (such as IP address, browser, operating system)
and the data that the user enters into the editor. The data is used to
compute the Lean output and display it to the user. The information will be stored
as long as the user stays on our website and will be deleted immediately afterwards.
We keep logs to improve our software, but the contained data is anonymized.
</p>
<p>
We do not use cookies, but your game progress is stored in the browser
as site data. Your game progress is not saved on the server; if you delete
your browser storage, it is completely gone.
</p>
<p>Our server is located in Germany.</p>
<p>
<strong>Contact information:</strong><br />
Alexander Bentkamp, Jon Eugster<br />
Mathematisches Institut der Heinrich-Heine-Universität Düsseldorf<br />
Universitätsstr. 1<br />
40225 Düsseldorf<br />
Germany<br />
+49 211 81-12173<br />
<a href="https://www.math.hhu.de/en/lehrstuehle-/-personen-/-ansprechpartner/innen/lehrstuehle-des-mathematischen-instituts/lehrstuhl-fuer-algebraische-geometrie/team/jon-eugster">Contact Details</a>
</p>
<h2>Development &amp; Funding</h2>
<p>
The source code of this Lean game engine
is <a href="https://github.com/leanprover-community/lean4game" target="_blank">available on Github</a>.
If you experience any problems, please
file an <a href="https://github.com/leanprover-community/lean4game/issues" target="_blank">Issue on Github</a> or
get directly in contact.
</p>
<p>
The game engine has been developed as part of the
project <a href="https://hhu-adam.github.io/" target="_blank">ADAM: Anticipating the Digital
Age of Mathematics</a> at
Heinrich-Heine-Universität Düsseldorf. It is funded by
the <i>Stiftung Innovation in der Hochschullehre</i> as part of project <i>Freiraum 2022</i>.
</p>
</div>
</div>
}
export const PrivacyPolicy: React.FC = () => {
const [open, setOpen] = React.useState(false)
const handleOpen = () => setOpen(true)
const handleClose = () => setOpen(false)
return (
<>
<div className="privacy" onClick={handleOpen} title="Privacy Policy &amp; Impressum">
<FontAwesomeIcon icon={faShield} />
<p className="p1">legal</p>
<p className="p2">notes</p>
</div>
{open ? <PrivacyPolicyPopup handleClose={handleClose} /> : null}
</>
)
}
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/**
* @fileOverview
*/
import * as React from 'react'
/** Pop-up that is displayed when opening the help explaining the game rules.
*
* `handleClose` is the function to close it again because it's open/closed state is
* controlled by the containing element.
*/
export function RulesHelpPopup ({handleClose}: {handleClose: () => void}) {
return <div className="privacy-policy modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<h2>Game Rules</h2>
<p>
Game rules determine if it is allowed to skip levels and if the games runs checks to only
allow unlocked tactics and theorems in proofs.
</p>
<p>
Note: "Unlocked" tactics (or theorems) are determined by two things: The set of minimal
tactics needed to solve a level, plus any tactics you unlocked in another level. That means
if you unlock <code>simp</code> in a level, you can use it henceforth in any level.
</p>
<p>The options are:</p>
<table>
<thead>
<tr>
<th scope="col"></th>
<th scope="col">levels</th>
<th scope="col">tactics</th>
</tr>
</thead>
<tbody>
<tr>
<th scope="row">regular</th>
<td>🔐</td>
<td>🔐</td>
</tr>
<tr>
<th scope="row">relaxed</th>
<td>🔓</td>
<td>🔐</td>
</tr>
<tr>
<th scope="row">none</th>
<td>🔓</td>
<td>🔓</td>
</tr>
</tbody>
</table>
</div>
</div>
}
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/**
* @fileOverview
*/
import * as React from 'react'
import { useSelector } from 'react-redux'
import { GameIdContext } from '../../app'
import { useAppDispatch } from '../../hooks'
import { GameProgressState, loadProgress, selectProgress } from '../../state/progress'
import { downloadFile } from '../world_tree'
import { Button } from '../button'
/** Pop-up that is displaying the Game Info.
*
* `handleClose` is the function to close it again because it's open/closed state is
* controlled by the containing element.
*/
export function UploadPopup ({handleClose}) {
const [file, setFile] = React.useState<File>();
const gameId = React.useContext(GameIdContext)
const gameProgress = useSelector(selectProgress(gameId))
const dispatch = useAppDispatch()
const handleFileChange = (e) => {
if (e.target.files) {
setFile(e.target.files[0])
}
}
/** Upload progress from a */
const uploadProgress = (e) => {
if (!file) {return}
const fileReader = new FileReader()
fileReader.readAsText(file, "UTF-8")
fileReader.onload = (e) => {
const data = JSON.parse(e.target.result.toString()) as GameProgressState
console.debug("Json Data", data)
dispatch(loadProgress({game: gameId, data: data}))
}
handleClose()
}
/** Download the current progress (i.e. what's saved in the browser store) */
const downloadProgress = (e) => {
e.preventDefault()
downloadFile({
data: JSON.stringify(gameProgress, null, 2),
fileName: `lean4game-${gameId}-${new Date().toLocaleDateString()}.json`,
fileType: 'text/json',
})
}
return <div className="modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<h2>Upload Saved Progress</h2>
<p>Select a JSON file with the saved game progress to load your progress.</p>
<p><b>Warning:</b> This will delete your current game progress!
Consider <a className="download-link" onClick={downloadProgress} >downloading your current progress</a> first!</p>
<p>
<input type="file" onChange={handleFileChange}/>
</p>
<Button to="" onClick={uploadProgress}>Load selected file</Button>
</div>
</div>
}