show buttons on level completion

pull/54/head
Alexander Bentkamp 2 years ago
parent e8b6770bab
commit 1c7169d34a

@ -181,7 +181,14 @@ function Level() {
</MonacoEditorContext.Provider>
</EditorContext.Provider>
{completed && <div className="conclusion"><Markdown>{level?.data?.conclusion}</Markdown></div>}
{completed && <div className="conclusion">
<Markdown>{level?.data?.conclusion}</Markdown>
{levelId >= gameInfo.data?.worldSize[worldId] ?
<Button to={`/`}><FontAwesomeIcon icon={faHome} /></Button> :
<Button to={`/world/${worldId}/level/${levelId + 1}`}>
Next&nbsp;<FontAwesomeIcon icon={faArrowRight} /></Button>}
</div>}
</div>
<div className="doc-panel">
{!level.isLoading && <Inventory tactics={level?.data?.tactics} lemmas={level?.data?.lemmas} definitions={level?.data?.definitions} />}

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