diff --git a/client/public/locales/zh/translation.json b/client/public/locales/zh/translation.json index 296c575..6dae6b3 100644 --- a/client/public/locales/zh/translation.json +++ b/client/public/locales/zh/translation.json @@ -1,7 +1,7 @@ { "Tactics": "策略", - "Lean Game Server": "", - "
Game rules determine if it is allowed to skip levels and if the games runs checks to only allow unlocked tactics and theorems in proofs.
<1>Note: \"Unlocked\" tactics (or theorems) are determined by two things: The set of minimal tactics needed to solve a level, plus any tactics you unlocked in another level. That means if you unlock <1>simp1> in a level, you can use it henceforth in any level.1>The options are:
": "游戏规则决定是否允许跳过关卡,以及游戏是否允许在证明中使用未解锁的策略和定理。
<1>注意:“解锁”的策略(或定理)由两个因素决定:解决关卡所需的最小策略集合,加上你在另一个关卡中解锁的任何策略。这意味着,如果你在某个关卡中解锁了<1>simp1>,那么你可以在任何关卡中使用它。1>
选项是:
", + "Lean Game Server": "LEAN 游戏服务器", + "Game rules determine if it is allowed to skip levels and if the games runs checks to only allow unlocked tactics and theorems in proofs.
<1>Note: \"Unlocked\" tactics (or theorems) are determined by two things: The set of minimal tactics needed to solve a level, plus any tactics you unlocked in another level. That means if you unlock <1>simp1> in a level, you can use it henceforth in any level.1>The options are:
": "游戏规则决定是否允许跳过关卡,以及游戏是否只允许在证明中使用已解锁的策略和定理。
<1>注意:“解锁”的策略(或定理)由两个因素决定:解决关卡所需的最小策略集合,加上你在其他关卡中解锁的任何策略。这意味着,如果你在某个关卡中解锁了<1>simp1>,你可以在任何关卡中使用它。1>选项有:
", "Game Rules": "游戏规则", "levels": "关卡", "tactics": "策略", @@ -20,11 +20,11 @@ "Leave World": "离开世界", "previous level": "上一关", "Previous": "上一关", - "Editor mode is enforced!": "编辑器模式开启!", + "Editor mode is enforced!": "编辑器模式已启用!", "Editor mode": "编辑器模式", "Typewriter mode": "打字机模式", - "information, Impressum, privacy policy": "", - "Preferences": "", + "information, Impressum, privacy policy": "信息、版权说明、隐私政策", + "Preferences": "偏好设置", "Game Info & Credits": "游戏信息和荣誉", "Game Info": "游戏信息", "Clear Progress": "清除进度", @@ -43,14 +43,14 @@ "Current Goal": "当前目标", "Objects": "对象", "Assumptions": "假设", - "Further Goals": "Further Goals", + "Further Goals": "进一步目标", "No Goals": "无目标", - "Loading goal…": "加载目标。。。", - "Click somewhere in the Lean file to enable the infoview.": "单击Lean文件中的某处以启用信息视图。", - "Waiting for Lean server to start…": "等待 Lean 服务器启动。。。", - "Level completed! 🎉": "完成关卡!🎉", + "Loading goal…": "加载目标中。。。", + "Click somewhere in the Lean file to enable the infoview.": "单击 Lean 文件中的某处以启用信息视图。", + "Waiting for Lean server to start…": "等待 Lean 服务器启动中…", + "Level completed! 🎉": "关卡完成!🎉", "Level completed with warnings 🎭": "关卡完成(带有警告) 🎭", - "Retry proof from here": "从这里重新试着证明", + "Retry proof from here": "从这里重新尝试证明", "Active Goal": "当前目标", "Crashed! Go to editor mode and fix your proof! Last server response:": "程序崩溃!请转到编辑器模式,修复您的证明!最后一次服务器响应:", "Line": "行", @@ -61,34 +61,35 @@ "Theorems": "定理", "Not unlocked yet": "尚未解锁", "Not available in this level": "本关卡不提供", - "A repository of learning games for the proof assistant <1>Lean1> (Lean 4) and its mathematical library <5>mathlib5>": "", - "No Games loaded. Use <1>http://localhost:3000/#/g/local/FOLDER1> to open a game directly from a local folder.": "没有加载游戏。使用<1>http://localhost:3000/#/g/local/FOLDER1>直接从本地文件夹打开游戏。", - "As this server runs lean on our university machines, it has a limited capacity. Our current estimate is about 70 simultaneous games. We hope to address and test this limitation better in the future.
<1>Most aspects of the games and the infrastructure are still in development. Feel free to file a <1>GitHub Issue1> about any problems you experience!1>": "", - "<0>If you are considering writing your own game, you should use the <1>GameSkeleton Github Repo1> as a template and read <3>How to Create a Game3>.0><1>You can directly load your games into the server and play it using the correct URL. The <1>instructions above1> also explain the details for how to load your game to the server. We'd like to encourage you to contact us if you have any questions.1>Featured games on this page are added manually. Please get in contact and we'll happily add yours.
": "", - "This server has been developed as part of the project <1>ADAM : Anticipating the Digital Age of Mathematics1> at Heinrich-Heine-Universität in Düsseldorf.": "", + "A repository of learning games for the proof assistant <1>Lean1> (Lean 4) and its mathematical library <5>mathlib5>": "这是一个为证明助手 <1>Lean1> (Lean 4) 及其数学库 <5>mathlib5> 设计的学习游戏库", + "No Games loaded. Use <1>http://localhost:3000/#/g/local/FOLDER1> to open a game directly from a local folder.": "未加载游戏。访问 <1>http://localhost:3000/#/g/local/FOLDER1> 从本地文件夹打开游戏。", + "As this server runs lean on our university machines, it has a limited capacity. Our current estimate is about 70 simultaneous games. We hope to address and test this limitation better in the future.
<1>Most aspects of the games and the infrastructure are still in development. Feel free to file a <1>GitHub Issue1> about any problems you experience!1>": "这个服务器部署在我们大学的机器上,运行能力有限,目前估计最多可同时支持约 70 个游戏。我们希望将来能更有效地解决并测试这些限制。
<1>游戏和基础设施的许多方面仍在开发之中。如果您遇到任何问题,欢迎在 <1>GitHub1> 上提交问题反馈。1>", + "<0>If you are considering writing your own game, you should use the <1>GameSkeleton Github Repo1> as a template and read <3>How to Create a Game3>.0><1>You can directly load your games into the server and play it using the correct URL. The <1>instructions above1> also explain the details for how to load your game to the server. We'd like to encourage you to contact us if you have any questions.1>Featured games on this page are added manually. Please get in contact and we'll happily add yours.
": "<0>如果你打算编写自己的游戏,可以使用 <1>GameSkeleton Github Repo1> 作为模板,并参阅 <3>如何创建游戏3>。0><1>你可以直接将游戏上传至服务器,并通过正确的 URL 进行游戏。上面的 <1>说明1> 已详细介绍了如何将游戏加载到服务器的步骤。如果你有任何疑问,请随时联系我们。1>本页上的精选游戏都是手动添加的。如果你想添加你的游戏,请与我们联系,我们非常欢迎。
", + + "This server has been developed as part of the project <1>ADAM : Anticipating the Digital Age of Mathematics1> at Heinrich-Heine-Universität in Düsseldorf.": "此服务器是 Heinrich-Heine-Universität Düsseldorf 项目 <1>ADAM:预见数学的数字时代1> 的一部分。", "Prerequisites": "前置条件", - "Worlds": "世界(Worlds)", + "Worlds": "世界", "Levels": "关卡", "Language": "语言", - "Development notes": "", - "Adding new games": "", - "Funding": "", - "Do you want to delete your saved progress irreversibly?
(This deletes your proofs and your collected inventory. Saves from other games are not deleted.)
": "您是否想要不可逆转地删除您的游戏进度?
(这将删除您的证明和您收集的定理和策略。其他游戏的进度不会被删除。)
", + "Development notes": "开发笔记", + "Adding new games": "添加新游戏", + "Funding": "资助", + "Do you want to delete your saved progress irreversibly?
(This deletes your proofs and your collected inventory. Saves from other games are not deleted.)
": "您确定要永久删除您的游戏进度吗?
(此操作将删除您的所有证明和收集的定理与策略,但不会影响其他游戏的保存数据。)
", "Delete Progress?": "删除进度?", "Delete": "删除", "Download & Delete": "下载和删除", "Cancel": "取消", "Layout": "布局", "Always visible": "始终可见", - "Save my settings (in the browser store)": "", - "Select a JSON file with the saved game progress to load your progress.
<1><0>Warning:0> This will delete your current game progress! Consider <2>downloading your current progress2> first!1>": "选择一个包含已保存游戏进度的JSON文件来加载您的进度。
<1><0>警告:0>这将删除您当前的游戏进度!首先考虑<2>下载您当前的进度2>!1>", + "Save my settings (in the browser store)": "保存我的设置(在浏览器中存储)", + "Select a JSON file with the saved game progress to load your progress.
<1><0>Warning:0> This will delete your current game progress! Consider <2>downloading your current progress2> first!1>": "选择一个包含已保存游戏进度的 JSON 文件来加载您的进度。
<1><0>警告:0>这将删除您当前的游戏进度!请考虑先<2>下载您当前的进度2>!1>", "Upload Saved Progress": "上传保存的进度", "Load selected file": "加载所选文件", "Mobile": "移动端", "Auto": "自动", "Desktop": "桌面端", - "Level": "", - "Introduction": "", - "Retry": "", - "Failed command": "" + "Level": "关卡", + "Introduction": "介绍", + "Retry": "重试", + "Failed command": "命令失败" }