plug-in variables in hints client-side

This commit is contained in:
Jon Eugster
2024-02-16 16:50:10 +01:00
parent 3775ad98c8
commit 2649f985fa
4 changed files with 66 additions and 6 deletions
+21 -3
View File
@@ -5,15 +5,33 @@ import { DeletedChatContext, ProofContext } from "./infoview/context";
import { lastStepHasErrors } from "./infoview/goals";
import { Button } from "./button";
/** Plug-in the variable names in a hint. We do this client-side to prepare
* for i18n in the future. i.e. one should be able translate the `rawText`
* and have the variables substituted just before displaying.
*/
function getHintText(hint: GameHint): string {
if (hint.rawText) {
// Replace the variable names used in the hint with the ones used by the player
// variable names are marked like `«{g}»` inside the text.
return hint.rawText.replace(/«\{(.*?)\}»/, ((_, v) =>
// `hint.varNames` contains tuples `[oldName, newName]`
(hint.varNames.find(x => x[0] == v))[1]))
} else {
// hints created in the frontend do not have a `rawText`
// TODO: `hint.text` could be removed in theory.
return hint.text
}
}
export function Hint({hint, step, selected, toggleSelection, lastLevel} : {hint: GameHint, step: number, selected: number, toggleSelection: any, lastLevel?: boolean}) {
return <div className={`message information step-${step}` + (step == selected ? ' selected' : '') + (lastLevel ? ' recent' : '')} onClick={toggleSelection}>
<Markdown>{hint.text}</Markdown>
<Markdown>{getHintText(hint)}</Markdown>
</div>
}
export function HiddenHint({hint, step, selected, toggleSelection, lastLevel} : {hint: GameHint, step: number, selected: number, toggleSelection: any, lastLevel?: boolean}) {
return <div className={`message warning step-${step}` + (step == selected ? ' selected' : '') + (lastLevel ? ' recent' : '')} onClick={toggleSelection}>
<Markdown>{hint.text}</Markdown>
<Markdown>{getHintText(hint)}</Markdown>
</div>
}
@@ -31,7 +49,7 @@ export function Hints({hints, showHidden, step, selected, toggleSelection, lastL
export function DeletedHint({hint} : {hint: GameHint}) {
return <div className="message information deleted-hint">
<Markdown>{hint.text}</Markdown>
<Markdown>{getHintText(hint)}</Markdown>
</div>
}
@@ -49,6 +49,8 @@ export interface InteractiveTermGoal extends InteractiveGoalCore {
export interface GameHint {
text: string;
hidden: boolean;
rawText: string;
varNames: string[][]; // in Lean: `Array (Name × Name)`
}
export interface InteractiveGoalWithHints {