|
|
|
@ -36,8 +36,16 @@ function LevelIcon({ worldId, levelId, position, completed, available }) {
|
|
|
|
|
|
|
|
|
|
// TODO: relative positioning?
|
|
|
|
|
return (
|
|
|
|
|
<Link to={`/${gameId}/world/${worldId}/level/${levelId}`}>
|
|
|
|
|
<Link to={`/${gameId}/world/${worldId}/level/${levelId}`} className="level">
|
|
|
|
|
<circle fill={completed ? "#139e13" : available? "#1976d2" : "#999"} cx={x} cy={y} r={r} />
|
|
|
|
|
<foreignObject className="level-title-wrapper" x={x} y={y}
|
|
|
|
|
width={1.42*r} height={1.42*r} transform={"translate("+ -.71*r +","+ -.71*r +")"}>
|
|
|
|
|
<div>
|
|
|
|
|
<p className="level-title" style={{fontSize: Math.floor(r) + "px"}}>
|
|
|
|
|
{levelId}
|
|
|
|
|
</p>
|
|
|
|
|
</div>
|
|
|
|
|
</foreignObject>
|
|
|
|
|
</Link>
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
@ -118,11 +126,20 @@ function Welcome() {
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Draw the worlds
|
|
|
|
|
let worldUnlocked = completed[worldId][0]
|
|
|
|
|
let worldCompleted = completed[worldId].slice(1).every(Boolean)
|
|
|
|
|
|
|
|
|
|
// This selects the first uncompleted level
|
|
|
|
|
let nextLevel: number = completed[worldId].findIndex(c => !c)
|
|
|
|
|
if (nextLevel <= 1) {
|
|
|
|
|
// This uses the fact that `findIndex` returns `-1` if it does not find an uncompleted entry
|
|
|
|
|
// so `-1, 0, 1` are all the indices where we want to show the introduction.
|
|
|
|
|
nextLevel = 0
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Draw the worlds
|
|
|
|
|
svgElements.push(
|
|
|
|
|
<Link key={`world${worldId}`} to={`/${gameId}/world/${worldId}/level/0`}>
|
|
|
|
|
<Link key={`world${worldId}`} to={`/${gameId}/world/${worldId}/level/${nextLevel}`}>
|
|
|
|
|
<circle className="world-circle" cx={s*position.x} cy={s*position.y} r={R}
|
|
|
|
|
fill={worldCompleted ? "green" : worldUnlocked ? "#1976d2": "#999"}/>
|
|
|
|
|
<foreignObject className="world-title-wrapper" x={s*position.x} y={s*position.y}
|
|
|
|
|