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@ -149,7 +149,10 @@ partial def findForbiddenTactics (inputCtx : Parser.InputContext) (workerState :
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addMessageByDifficulty info s!"The tactic '{val}' is not available in this game!"
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| some tac =>
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-- Tactic is introduced at some point in the game.
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if tac.locked then
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if tac.disabled then
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-- Tactic is disabled in this level.
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addMessageByDifficulty info s!"The tactic '{val}' is disabled in this level!"
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else if tac.locked then
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match workerState.inventory.find? (· == val) with
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| none =>
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-- Tactic is marked as locked and not in the inventory.
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@ -157,9 +160,6 @@ partial def findForbiddenTactics (inputCtx : Parser.InputContext) (workerState :
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| some _ =>
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-- Tactic is in the inventory, allow it.
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pure ()
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else if tac.disabled then
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-- Tactic is disabled in this level.
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addMessageByDifficulty info s!"The tactic '{val}' is disabled in this level!"
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| .ident info _rawVal val _preresolved =>
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-- Try to resolve the name
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let ns ←
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@ -181,12 +181,13 @@ partial def findForbiddenTactics (inputCtx : Parser.InputContext) (workerState :
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addMessageByDifficulty info s!"You have not unlocked the theorem/definition '{n}' yet!"
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| some thm =>
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-- Theorem is introduced at some point in the game.
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if thm.locked then
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-- Theorem is still locked.
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addMessageByDifficulty info s!"You have not unlocked the theorem/definition '{n}' yet!"
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else if thm.disabled then
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if thm.disabled then
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-- Theorem is disabled in this level.
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addMessageByDifficulty info s!"The theorem/definition '{n}' is disabled in this level!"
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else if thm.locked then
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-- Theorem is still locked.
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addMessageByDifficulty info s!"You have not unlocked the theorem/definition '{n}' yet!"
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where addMessageByDifficulty (info : SourceInfo) (s : MessageData) :=
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-- See `GameServer.FileWorker.WorkerState.difficulty`. Send nothing/warnings/errors
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-- deppending on difficulty.
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