implement i18next and i18next-scanner

This commit is contained in:
Jon Eugster
2024-03-24 17:37:31 +01:00
parent c24efb1377
commit 45bc0468df
9 changed files with 780 additions and 42 deletions
+21 -16
View File
@@ -2,6 +2,7 @@
* @fileOverview
*/
import * as React from 'react'
import { Trans, useTranslation } from 'react-i18next'
/** Pop-up that is displayed when opening the help explaining the game rules.
*
@@ -9,42 +10,46 @@ import * as React from 'react'
* controlled by the containing element.
*/
export function RulesHelpPopup ({handleClose}: {handleClose: () => void}) {
const { t, i18n } = useTranslation()
return <div className="privacy-policy modal-wrapper">
<div className="modal-backdrop" onClick={handleClose} />
<div className="modal">
<div className="codicon codicon-close modal-close" onClick={handleClose}></div>
<h2>Game Rules</h2>
<p>
Game rules determine if it is allowed to skip levels and if the games runs checks to only
allow unlocked tactics and theorems in proofs.
</p>
<p>
Note: "Unlocked" tactics (or theorems) are determined by two things: The set of minimal
tactics needed to solve a level, plus any tactics you unlocked in another level. That means
if you unlock <code>simp</code> in a level, you can use it henceforth in any level.
</p>
<p>The options are:</p>
<h2>{t("Game Rules")}</h2>
<Trans>
<p>
Game rules determine if it is allowed to skip levels and if the games runs checks to only
allow unlocked tactics and theorems in proofs.
</p>
<p>
Note: "Unlocked" tactics (or theorems) are determined by two things: The set of minimal
tactics needed to solve a level, plus any tactics you unlocked in another level. That means
if you unlock <code>simp</code> in a level, you can use it henceforth in any level.
</p>
<p>The options are:</p>
</Trans>
<table>
<thead>
<tr>
<th scope="col"></th>
<th scope="col">levels</th>
<th scope="col">tactics</th>
<th scope="col">{t("levels")}</th>
<th scope="col">{t("tactics")}</th>
</tr>
</thead>
<tbody>
<tr>
<th scope="row">regular</th>
<th scope="row">{t("regular")}</th>
<td>🔐</td>
<td>🔐</td>
</tr>
<tr>
<th scope="row">relaxed</th>
<th scope="row">{t("relaxed")}</th>
<td>🔓</td>
<td>🔐</td>
</tr>
<tr>
<th scope="row">none</th>
<th scope="row">{t("none")}</th>
<td>🔓</td>
<td>🔓</td>
</tr>