disabled tactics command #16

This commit is contained in:
Alexander Bentkamp
2023-02-06 14:59:41 +01:00
parent dd4fe60f7e
commit 51f82cf9eb
15 changed files with 41 additions and 20 deletions
@@ -193,6 +193,9 @@ entry or a tactic doc set. -/
elab "NewTactics" args:ident* : command => do
modifyCurLevel fun level => pure {level with newTactics := args.map (·.getId)}
elab "DisabledTactics" args:ident* : command => do
modifyCurLevel fun level => pure {level with disabledTactics := args.map (·.getId)}
/-! ## Lemmas -/
/-- Declare a documentation entry for some lemma.
+25 -20
View File
@@ -64,19 +64,33 @@ open JsonRpc
section Elab
-- TODO: use HashSetf ro `allowed`?
-- TODO: use HashSet for allowed tactics?
/-- Find all tactics in syntax object that are forbidden according to a
set `allowed` of allowed tactics. -/
partial def findForbiddenTactics (allowed: Array Name) (stx : Syntax)
(acc : Array (SourceInfo × String) := #[]) : Array (SourceInfo × String) :=
partial def findForbiddenTactics (inputCtx : Parser.InputContext) (level : GameLevel) (stx : Syntax)
: Elab.Command.CommandElabM Unit := do
match stx with
| .missing => acc
| .node info kind args => args.foldl (fun acc s => findForbiddenTactics allowed s acc) acc
| .atom info val => if isForbidden val then acc.push (info, val) else acc
| .ident info rawVal val preresolved => acc
where isForbidden (val : String) : Bool :=
0 < val.length ∧ val.data[0]!.isAlpha ∧ ¬ allowed.contains val
| .missing => return ()
| .node info kind args =>
for arg in args do
findForbiddenTactics inputCtx level arg
| .atom info val =>
-- ignore syntax elements that do not start with a letter
if 0 < val.length ∧ val.data[0]!.isAlpha then
if ¬ ((level.tactics.map (·.name.toString))).contains val then
addErrorMessage info s!"You have not unlocked the tactic '{val}' yet!"
else if level.disabledTactics.contains val then
addErrorMessage info s!"The tactic '{val}' is disabled in this level!"
| .ident info rawVal val preresolved => return ()
where addErrorMessage (info : SourceInfo) (s : MessageData) :=
modify fun st => { st with
messages := st.messages.add {
fileName := inputCtx.fileName
severity := MessageSeverity.error
pos := inputCtx.fileMap.toPosition (info.getPos?.getD 0)
data := s
}
}
open Elab Meta Expr in
def compileProof (inputCtx : Parser.InputContext) (snap : Snapshot) (hasWidgets : Bool) (couldBeEndSnap : Bool) : IO Snapshot := do
@@ -114,16 +128,7 @@ def compileProof (inputCtx : Parser.InputContext) (snap : Snapshot) (hasWidgets
let level ← GameServer.getLevelByFileName inputCtx.fileName
-- Check for forbidden tactics
let forbiddenTacs := findForbiddenTactics (level.tactics.map (·.name)) tacticStx
for (info, forbiddenTac) in forbiddenTacs do
modify fun st => { st with
messages := st.messages.add {
fileName := inputCtx.fileName
severity := MessageSeverity.error
pos := inputCtx.fileMap.toPosition (info.getPos?.getD 0)
data := s!"You are not allowed to use the tactic '{forbiddenTac}'"
}
}
findForbiddenTactics inputCtx level tacticStx
-- Insert invisible `skip` command to make sure we always display the initial goal
let skip := Syntax.node (.original default 0 default endOfWhitespace) ``Lean.Parser.Tactic.skip #[]