add basic infos to inventory
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@@ -229,6 +229,16 @@ export function Documentation() {
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<h1 className="doc">{docTile.displayName}</h1>
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<h1 className="doc">{docTile.displayName}</h1>
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<p><code>{docEntry.data?.statement}</code></p>
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<p><code>{docEntry.data?.statement}</code></p>
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<Markdown>{t(docEntry.data?.content, {ns: gameId})}</Markdown>
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<Markdown>{t(docEntry.data?.content, {ns: gameId})}</Markdown>
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{/* TODO: The condition below should be updated so that the section
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is displayed whenever it's non-empty. */}
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{docTile.proven && <>
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<h2>Further details</h2>
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<ul>
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{docTile.proven && <li>Proven in: <a href={`#/${gameId}/world/${docTile.world}/level/${docTile.level}`}>{docTile.world} level {docTile.level}</a></li>}
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</ul>
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</>
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}
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</div>
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</div>
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}
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}
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@@ -109,7 +109,7 @@ structure InventoryTile where
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hidden := false
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hidden := false
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/-- hover text -/
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/-- hover text -/
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altTitle : String := default
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altTitle : String := default
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deriving ToJson, FromJson, Repr, Inhabited
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deriving ToJson, FromJson, Repr, Inhabited, BEq
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def InventoryItem.toTile (item : InventoryItem) : InventoryTile := {
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def InventoryItem.toTile (item : InventoryItem) : InventoryTile := {
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name := item.name,
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name := item.name,
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