From 6f95f41d1418d7f2c0eab10f2764d52e13453bd6 Mon Sep 17 00:00:00 2001 From: Jon Eugster Date: Wed, 10 Apr 2024 16:15:19 +0200 Subject: [PATCH] Update translate.md --- doc/translate.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/translate.md b/doc/translate.md index 829f556..222ced5 100644 --- a/doc/translate.md +++ b/doc/translate.md @@ -17,9 +17,9 @@ Note: This workflow is subject to change, and it might be that in future the ser 1. `lake build` or `lake exe i18n --template` will now create a Json instead: `.i18n/en/Game.json`. 2. Add translations to a copy of this Json an save it as `.i18n/{language}/Game.json` -## non-English games +## Non-English games -For games not originally written in English, you should set the correct source language (`sourceLang`) in `.i18n/config.json`. Now the template should appear under the chosen language. +For games written in a language different than English, you should set the correct source language (`sourceLang`) in `.i18n/config.json`. Afterwards, on `lake build` the template should appear under the chosen language, and can be translated (e.g. into English) as described above. ## New languages