fix typo
This commit is contained in:
@@ -345,7 +345,7 @@ elab "LemmaTab" category:str : command => do
|
||||
|
||||
/-! # Exercise Statement -/
|
||||
|
||||
/-- You can write `Statement add_comm (preample := simp) .... := by` which
|
||||
/-- You can write `Statement add_comm (preamble := simp) .... := by` which
|
||||
will automatically execute the given tactic sequence before the exercise
|
||||
is handed to the player.
|
||||
|
||||
@@ -361,18 +361,18 @@ For example in "Show that all matrices with first column zero form a submodule",
|
||||
you could provide the set of all these matrices as `carrier` and the player will receive
|
||||
all the `Prop`-valued fields as goals.
|
||||
-/
|
||||
syntax preampleArg := atomic(" (preample := " withoutPosition(tacticSeq) ")")
|
||||
syntax preambleArg := atomic(" (preamble := " withoutPosition(tacticSeq) ")")
|
||||
|
||||
/-- Define the statement of the current level. -/
|
||||
elab doc:docComment ? attrs:Parser.Term.attributes ?
|
||||
"Statement" statementName:ident ? preample:preampleArg ? sig:declSig val:declVal : command => do
|
||||
"Statement" statementName:ident ? preamble:preambleArg ? sig:declSig val:declVal : command => do
|
||||
let lvlIdx ← getCurLevelIdx
|
||||
|
||||
-- add an optional tactic sequence that the engine executes before the game starts
|
||||
let preampleSeq : TSyntax `Lean.Parser.Tactic.tacticSeq ← match preample with
|
||||
let preambleSeq : TSyntax `Lean.Parser.Tactic.tacticSeq ← match preamble with
|
||||
| none => `(Parser.Tactic.tacticSeq|skip)
|
||||
| some x => match x with
|
||||
| `(preampleArg| (preample := $tac)) => pure tac
|
||||
| `(preambleArg| (preamble := $tac)) => pure tac
|
||||
| _ => `(Parser.Tactic.tacticSeq|skip)
|
||||
|
||||
let docContent ← parseDocComment doc
|
||||
@@ -414,17 +414,17 @@ elab doc:docComment ? attrs:Parser.Term.attributes ?
|
||||
-- in that case.
|
||||
logWarningAt name (m!"Environment already contains {fullName}! Only the existing " ++
|
||||
m!"statement will be available in later levels:\n\n{origType}")
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $defaultDeclName $sig := by {let_intros; $(⟨preampleSeq⟩); $(⟨tacticStx⟩)})
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $defaultDeclName $sig := by {let_intros; $(⟨preambleSeq⟩); $(⟨tacticStx⟩)})
|
||||
elabCommand thmStatement
|
||||
-- Check that statement has a docs entry.
|
||||
checkInventoryDoc .Lemma name (name := fullName) (template := docContent)
|
||||
else
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $name $sig := by {let_intros; $(⟨preampleSeq⟩); $(⟨tacticStx⟩)})
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $name $sig := by {let_intros; $(⟨preambleSeq⟩); $(⟨tacticStx⟩)})
|
||||
elabCommand thmStatement
|
||||
-- Check that statement has a docs entry.
|
||||
checkInventoryDoc .Lemma name (name := fullName) (template := docContent)
|
||||
| none =>
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $defaultDeclName $sig := by {let_intros; $(⟨preampleSeq⟩); $(⟨tacticStx⟩)})
|
||||
let thmStatement ← `(command| $[$doc]? $[$attrs:attributes]? theorem $defaultDeclName $sig := by {let_intros; $(⟨preambleSeq⟩); $(⟨tacticStx⟩)})
|
||||
elabCommand thmStatement
|
||||
|
||||
let msgs := (← get).messages
|
||||
@@ -499,7 +499,7 @@ elab doc:docComment ? attrs:Parser.Term.attributes ?
|
||||
modifyCurLevel fun level => pure { level with
|
||||
module := env.header.mainModule
|
||||
goal := sig,
|
||||
preample := preampleSeq
|
||||
preamble := preambleSeq
|
||||
scope := scope,
|
||||
descrText := docContent
|
||||
statementName := match statementName with
|
||||
|
||||
@@ -266,7 +266,7 @@ structure GameLevel where
|
||||
/-- The image for this level. -/
|
||||
image : String := default
|
||||
/-- A sequence of tactics the game automatically executes before the first step. -/
|
||||
preample : TSyntax `Lean.Parser.Tactic.tacticSeq := default
|
||||
preamble : TSyntax `Lean.Parser.Tactic.tacticSeq := default
|
||||
deriving Inhabited, Repr
|
||||
|
||||
/-- Json-encodable version of `GameLevel`
|
||||
|
||||
@@ -263,7 +263,7 @@ def compileProof (inputCtx : Parser.InputContext) (snap : Snapshot) (hasWidgets
|
||||
-- This makes the experience for the user much nicer and allows for local
|
||||
-- definitions in the exercise.
|
||||
let cmdStx ← `(command|
|
||||
theorem the_theorem $(level.goal) := by {let_intros; $(⟨level.preample⟩); $(⟨tacticStx⟩)} )
|
||||
theorem the_theorem $(level.goal) := by {let_intros; $(⟨level.preamble⟩); $(⟨tacticStx⟩)} )
|
||||
Elab.Command.elabCommandTopLevel cmdStx)
|
||||
cmdCtx cmdStateRef
|
||||
let postNew := (← tacticCacheNew.get).post
|
||||
|
||||
Reference in New Issue
Block a user