use flags for game tiles

This commit is contained in:
Jon Eugster
2024-03-26 01:02:23 +01:00
parent ebda6cc162
commit 8b29f88407
2 changed files with 15 additions and 13 deletions
+3 -2
View File
@@ -110,8 +110,9 @@ elab "CaptionLong" t:str : command => do
modifyCurGame fun game => pure {game with
tile := {game.tile with long := caption}}
/-- A list of Languages the game is translated to. For example `Languages "German" "English"`.
NOTE: For the time being, only a single language is supported.
/-- A list of Languages the game is translated to. For example `Languages "de" "en"`.
The keys are ISO language codes.
-/
elab "Languages" t:str* : command => do
modifyCurGame fun game => pure {game with