use flags for game tiles
This commit is contained in:
@@ -110,8 +110,9 @@ elab "CaptionLong" t:str : command => do
|
||||
modifyCurGame fun game => pure {game with
|
||||
tile := {game.tile with long := caption}}
|
||||
|
||||
/-- A list of Languages the game is translated to. For example `Languages "German" "English"`.
|
||||
NOTE: For the time being, only a single language is supported.
|
||||
/-- A list of Languages the game is translated to. For example `Languages "de" "en"`.
|
||||
|
||||
The keys are ISO language codes.
|
||||
-/
|
||||
elab "Languages" t:str* : command => do
|
||||
modifyCurGame fun game => pure {game with
|
||||
|
||||
Reference in New Issue
Block a user