Merge branch 'dev'
This commit is contained in:
@@ -86,7 +86,7 @@ function InventoryList({items, docType, openDoc, defaultTab=null, level=undefine
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{[...modifiedItems].sort(
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// For lemas, sort entries `available > disabled > locked`
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// otherwise alphabetically
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(x, y) => +(docType == "Lemma") * (+x.locked - +y.locked || +x.disabled - +y.disabled)
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(x, y) => +(docType == "Lemma") * (+x.locked - +y.locked || +x.disabled - +y.disabled) || x.displayName.localeCompare(y.displayName)
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).filter(item => !item.hidden && ((tab ?? categories[0]) == item.category)).map((item, i) => {
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return <InventoryItem key={`${item.category}-${item.name}`}
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showDoc={() => {openDoc({name: item.name, type: docType})}}
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@@ -7,12 +7,12 @@ import '@fontsource/roboto/500.css';
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import '@fontsource/roboto/700.css';
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import '../css/landing_page.css'
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import coverRobo from '../assets/covers/formaloversum.png'
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import coverNNG from '../assets/covers/nng.png'
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import bgImage from '../assets/bg.jpg'
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import Markdown from './markdown';
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import {PrivacyPolicyPopup} from './popup/privacy_policy'
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import { GameTile, useGetGameInfoQuery } from '../state/api'
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import path from 'path';
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const flag = {
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'Dutch': '🇳🇱',
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@@ -33,47 +33,42 @@ function GithubIcon({url='https://github.com'}) {
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</div>
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}
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function GameTile({
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title,
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gameId,
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intro, // Catchy intro phrase.
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image=null,
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worlds='?',
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levels='?',
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prereq='–', // Optional list of games that this game builds on. Use markdown.
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description, // Longer description. Supports Markdown.
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language}) {
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function Tile({gameId, data}: {gameId: string, data: GameTile|undefined}) {
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let navigate = useNavigate();
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const routeChange = () =>{
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navigate(gameId);
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}
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if (typeof data === 'undefined') {
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return <></>
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}
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return <div className="game" onClick={routeChange}>
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<div className="wrapper">
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<div className="title">{title}</div>
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<div className="short-description">{intro}
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<div className="title">{data.title}</div>
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<div className="short-description">{data.short}
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</div>
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{ image ? <img className="image" src={image} alt="" /> : <div className="image"/> }
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<div className="long description"><Markdown>{description}</Markdown></div>
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{ data.image ? <img className="image" src={path.join("data", gameId, data.image)} alt="" /> : <div className="image"/> }
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<div className="long description"><Markdown>{data.long}</Markdown></div>
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</div>
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<table className="info">
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<tbody>
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<tr>
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<td title="consider playing these games first.">Prerequisites</td>
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<td><Markdown>{prereq}</Markdown></td>
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<td><Markdown>{data.prerequisites.join(', ')}</Markdown></td>
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</tr>
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<tr>
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<td>Worlds</td>
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<td>{worlds}</td>
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<td>{data.worlds}</td>
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</tr>
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<tr>
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<td>Levels</td>
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<td>{levels}</td>
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<td>{data.levels}</td>
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</tr>
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<tr>
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<td>Language</td>
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<td title={`in ${language}`}>{flag[language]}</td>
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<td title={`in ${data.languages.join(', ')}`}>{data.languages.map((lan) => flag[lan]).join(', ')}</td>
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</tr>
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</tbody>
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</table>
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@@ -89,6 +84,56 @@ function LandingPage() {
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const openImpressum = () => setImpressum(true);
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const closeImpressum = () => setImpressum(false);
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// const [allGames, setAllGames] = React.useState([])
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// const [allTiles, setAllTiles] = React.useState([])
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// const getTiles=()=>{
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// fetch('featured_games.json', {
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// headers : {
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// 'Content-Type': 'application/json',
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// 'Accept': 'application/json'
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// }
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// }
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// ).then(function(response){
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// return response.json()
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// }).then(function(data) {
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// setAllGames(data.featured_games)
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// })
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// }
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// React.useEffect(()=>{
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// getTiles()
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// },[])
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// React.useEffect(()=>{
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// Promise.allSettled(
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// allGames.map((gameId) => (
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// fetch(`data/g/${gameId}/game.json`).catch(err => {return undefined})))
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// ).then(responses =>
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// responses.forEach((result) => console.log(result)))
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// // Promise.all(responses.map(res => {
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// // if (res.status == "fulfilled") {
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// // console.log(res.value.json())
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// // return res.value.json()
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// // } else {
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// // return undefined
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// // }
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// // }))
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// // ).then(allData => {
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// // setAllTiles(allData.map(data => data?.tile))
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// // })
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// },[allGames])
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// TODO: I would like to read the supported games list form a JSON,
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// Then load all these games in
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//
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let allGames = [
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"leanprover-community/nng4",
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"djvelleman/stg4",
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"hhu-adam/robo"]
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let allTiles = allGames.map((gameId) => (useGetGameInfoQuery({game: `g/${gameId}`}).data?.tile))
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return <div className="landing-page">
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<header style={{backgroundImage: `url(${bgImage})`}}>
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@@ -105,8 +150,19 @@ function LandingPage() {
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</div>
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</header>
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<div className="game-list">
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<GameTile
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{allTiles.length == 0 ?
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<p>No Games loaded. Use <a>http://localhost:3000/#/g/local/FOLDER</a> to open a
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game directly from a local folder.
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</p>
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: allGames.map((id, i) => (
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<Tile
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key={id}
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gameId={`g/${id}`}
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data={allTiles[i]}
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/>
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))
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}
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{/* <GameTile
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title="Natural Number Game"
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gameId="g/hhu-adam/NNG4"
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intro="The classical introduction game for Lean."
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@@ -129,18 +185,7 @@ This is a good first introduction to Lean!"
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levels="30"
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language="English"
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/>
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<GameTile
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title="Formaloversum"
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gameId="g/hhu-adam/Robo"
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intro="Erkunde das Leansche Universum mit deinem Robo, welcher dir bei der Verständigung mit den Formalosophen zur Seite steht."
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description="
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Dieses Spiel führt die Grundlagen zur Beweisführung in Lean ein und schneidet danach verschiedene Bereiche des Bachelorstudiums an.
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(Das Spiel befindet sich noch in der Entstehungsphase.)"
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image={coverRobo}
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language="German"
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/>
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*/}
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</div>
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<section>
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<div className="wrapper">
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@@ -34,6 +34,7 @@ import { DualEditor } from './infoview/main'
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import { GameHint } from './infoview/rpc_api'
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import { DeletedHints, Hint, Hints } from './hints'
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import { PrivacyPolicyPopup } from './popup/privacy_policy'
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import path from 'path';
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import '@fontsource/roboto/300.css'
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import '@fontsource/roboto/400.css'
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@@ -467,6 +468,11 @@ function Introduction({impressum, setImpressum}) {
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const gameInfo = useGetGameInfoQuery({game: gameId})
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const {worldId} = useContext(WorldLevelIdContext)
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let image: string = gameInfo.data?.worlds.nodes[worldId].image
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const toggleImpressum = () => {
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setImpressum(!impressum)
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}
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@@ -480,7 +486,12 @@ function Introduction({impressum, setImpressum}) {
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:
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<Split minSize={0} snapOffset={200} sizes={[25, 50, 25]} className={`app-content level`}>
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<IntroductionPanel gameInfo={gameInfo} />
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<div className="world-image-container empty"></div>
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<div className="world-image-container empty">
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{image &&
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<img src={path.join("data", gameId, image)} alt="" />
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}
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</div>
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<InventoryPanel levelInfo={inventory?.data} />
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</Split>
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}
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