Modify logic for all preferences
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@@ -5,6 +5,7 @@ import * as React from 'react';
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import * as monaco from 'monaco-editor/esm/vs/editor/editor.api.js'
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import { InteractiveDiagnostic, InteractiveTermGoal } from '@leanprover/infoview-api';
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import { GameHint, InteractiveGoal, InteractiveGoals } from './rpc_api';
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import { PreferencesState } from '../../state/preferences';
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export const MonacoEditorContext = React.createContext<monaco.editor.IStandaloneCodeEditor>(
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null as any)
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@@ -62,18 +63,26 @@ export const ProofStateContext = React.createContext<{
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setProofState: () => {},
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})
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export interface IPreferencesContext extends PreferencesState{
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setLayout: React.Dispatch<React.SetStateAction<PreferencesState["layout"]>>;
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setIsSavePreferences: React.Dispatch<React.SetStateAction<Boolean>>;
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}
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export const PreferencesContext = React.createContext<IPreferencesContext>({
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layout: "auto",
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isSavePreferences: false,
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setLayout: () => {},
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setIsSavePreferences: () => {}
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})
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export interface IMobileContext {
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mobile : boolean,
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setMobile: React.Dispatch<React.SetStateAction<Boolean>>,
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lockMobile: boolean,
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setLockMobile: React.Dispatch<React.SetStateAction<Boolean>>,
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}
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export const MobileContext = React.createContext<IMobileContext>({
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mobile: false,
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setMobile: () => {},
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lockMobile: false,
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setLockMobile: () => {}
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})
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export const WorldLevelIdContext = React.createContext<{
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@@ -1,16 +1,20 @@
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import * as React from 'react'
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import { Input, Typography } from '@mui/material'
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import Markdown from '../markdown'
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import Switch from '@mui/material/Switch';
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import { Switch, Button, ButtonGroup } from '@mui/material';
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import FormControlLabel from '@mui/material/FormControlLabel';
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import { IMobileContext } from "../infoview/context"
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import { PreferencesState } from "../../state/preferences"
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interface PreferencesPopupProps extends IMobileContext{
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handleClose: () => void
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}
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interface PreferencesPopupProps extends PreferencesState{
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handleClose: () => void,
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setLayout: (layout: "mobile" | "auto" | "desktop") => void,
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setIsSavePreferences: (isSave: boolean) => void
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}
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export function PreferencesPopup({ mobile, setMobile, lockMobile, setLockMobile, handleClose }: PreferencesPopupProps) {
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export function PreferencesPopup({ layout, setLayout, isSavePreferences, setIsSavePreferences, handleClose }: PreferencesPopupProps) {
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return <div className="modal-wrapper">
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<div className="modal-backdrop" onClick={handleClose} />
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<div className="modal">
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@@ -18,34 +22,35 @@ export function PreferencesPopup({ mobile, setMobile, lockMobile, setLockMobile,
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<Typography variant="body1" component="div" className="settings">
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<div className='preferences-category'>
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<div className='category-title'>
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<h3>Mobile layout</h3>
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<h3>Layout</h3>
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</div>
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<div className='preferences-item'>
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<div className='preferences-item first leave-left-gap'>
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<FormControlLabel
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control={
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<Switch
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checked={mobile}
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onChange={() => setMobile(!mobile)}
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name="checked"
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color="primary"
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/>
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<ButtonGroup aria-label="outlined primary button group">
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<Button onClick={() => setLayout("mobile")} variant={layout === "mobile" ? "contained" : "outlined"}>Mobile</Button>
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<Button onClick={() => setLayout("auto")} variant={layout === "auto" ? "contained" : "outlined"}>Auto</Button>
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<Button onClick={() => setLayout("desktop")} variant={layout === "desktop" ? "contained" : "outlined"}>Desktop</Button>
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</ButtonGroup>
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}
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label="Enable"
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labelPlacement="start"
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label=""
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/>
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</div>
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</div>
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<div className='preferences-category tail-category'>
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<div className='preferences-item'>
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<FormControlLabel
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control={
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<Switch
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checked={!lockMobile}
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onChange={() => setLockMobile(!lockMobile)}
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name="checked"
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color="primary"
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/>
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<Switch
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checked={isSavePreferences}
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onChange={() => setIsSavePreferences(!isSavePreferences)}
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name="checked"
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color="primary"
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/>
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}
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label="Auto"
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labelPlacement="start"
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label="Save my settings (in the browser store)"
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labelPlacement="end"
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/>
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</div>
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</div>
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@@ -10,7 +10,7 @@ import { useAppDispatch, useAppSelector } from '../hooks'
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import { changedOpenedIntro, selectOpenedIntro } from '../state/progress'
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import { useGetGameInfoQuery, useLoadInventoryOverviewQuery } from '../state/api'
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import { Button } from './button'
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import { MobileContext } from './infoview/context'
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import { MobileContext, PreferencesContext } from './infoview/context'
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import { InventoryPanel } from './inventory'
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import { ErasePopup } from './popup/erase'
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import { InfoPopup } from './popup/game_info'
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@@ -64,7 +64,9 @@ function IntroductionPanel({introduction, setPageNumber}: {introduction: string,
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/** main page of the game showing among others the tree of worlds/levels */
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function Welcome() {
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const gameId = React.useContext(GameIdContext)
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const {mobile, setMobile, lockMobile, setLockMobile} = React.useContext(MobileContext)
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const {mobile, setMobile} = React.useContext(MobileContext)
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const {layout, isSavePreferences, setLayout, setIsSavePreferences} = React.useContext(PreferencesContext)
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const gameInfo = useGetGameInfoQuery({game: gameId})
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const inventory = useLoadInventoryOverviewQuery({game: gameId})
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@@ -134,7 +136,7 @@ function Welcome() {
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{eraseMenu? <ErasePopup handleClose={closeEraseMenu}/> : null}
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{uploadMenu? <UploadPopup handleClose={closeUploadMenu}/> : null}
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{info ? <InfoPopup info={gameInfo.data?.info} handleClose={closeInfo}/> : null}
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{preferencesPopup ? <PreferencesPopup mobile={mobile} setMobile={setMobile} lockMobile={lockMobile} setLockMobile={setLockMobile} handleClose={closePreferencesPopup}/> : null}
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{preferencesPopup ? <PreferencesPopup layout={layout} isSavePreferences={isSavePreferences} setLayout={setLayout} setIsSavePreferences={setIsSavePreferences} handleClose={closePreferencesPopup}/> : null}
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</>
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}
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@@ -11,11 +11,12 @@ import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'
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import { faXmark, faCircleQuestion } from '@fortawesome/free-solid-svg-icons'
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import { GameIdContext } from '../app'
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import { useAppDispatch, useMobile } from '../hooks'
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import { useAppDispatch } from '../hooks'
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import { selectDifficulty, changedDifficulty, selectCompleted } from '../state/progress'
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import { store } from '../state/store'
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import '../css/world_tree.css'
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import { MobileContext } from './infoview/context'
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// Settings for the world tree
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cytoscape.use( klay )
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@@ -197,7 +198,7 @@ export function WorldSelectionMenu({rulesHelp, setRulesHelp}) {
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const gameId = React.useContext(GameIdContext)
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const difficulty = useSelector(selectDifficulty(gameId))
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const dispatch = useAppDispatch()
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const { mobile } = useMobile()
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const { mobile } = React.useContext(MobileContext)
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function label(x : number) {
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