use translation of level title
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@@ -42,7 +42,7 @@ elab "Title" t:str : command => do
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| .Level => modifyCurLevel fun level => pure {level with title := title}
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| .World => modifyCurWorld fun world => pure {world with title := title}
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| .Game => modifyCurGame fun game => pure {game with
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title := t.getString
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title := title
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tile := {game.tile with title := title}}
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/-- Define the introduction of the current game/world/level. -/
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