track completed levels
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@@ -2,29 +2,66 @@ import { createSlice } from '@reduxjs/toolkit'
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import type { PayloadAction } from '@reduxjs/toolkit'
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interface ProgressState {
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code: {[world: string]: {[level: number]: string}}
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level: {[world: string]: {[level: number]: LevelProgressState}}
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}
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const initialState = { code: {} } as ProgressState
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interface LevelProgressState {
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code: string,
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completed: boolean
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}
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const initialProgressState = { level: {} } as ProgressState
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const initalLevelProgressState = {code: "", completed: false} as LevelProgressState
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function addLevelProgress(state, action: PayloadAction<{world: string, level: number}>) {
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if (!state.level[action.payload.world]) {
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state.level[action.payload.world] = {}
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}
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if (!state.level[action.payload.world][action.payload.level]) {
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state.level[action.payload.world][action.payload.level] = {...initalLevelProgressState}
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}
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}
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export const progressSlice = createSlice({
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name: 'progress',
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initialState,
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initialState: initialProgressState,
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reducers: {
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codeEdited(state, action: PayloadAction<{world: string, level: number, code: string}>) {
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if (!state.code[action.payload.world]) {
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state.code[action.payload.world] = {}
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}
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state.code[action.payload.world][action.payload.level] = action.payload.code
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addLevelProgress(state, action)
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state.level[action.payload.world][action.payload.level].code = action.payload.code
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state.level[action.payload.world][action.payload.level].completed = false
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},
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levelCompleted(state, action: PayloadAction<{world: string, level: number}>) {
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addLevelProgress(state, action)
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state.level[action.payload.world][action.payload.level].completed = true
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},
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}
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})
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export function selectCode(world: string, level: number) {
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return (state) => {
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if (!state.progress.code[world]) { return undefined }
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return state.progress.code[world][level];
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export function selectLevel(world: string, level: number) {
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return (state) =>{
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if (!state.progress.level[world]) { return initalLevelProgressState }
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if (!state.progress.level[world][level]) { return initalLevelProgressState }
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return state.progress.level[world][level]
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}
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}
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export const { codeEdited } = progressSlice.actions
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export function selectCode(world: string, level: number) {
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return (state) => {
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return selectLevel(world, level)(state).code
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}
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}
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export function selectCompleted(world: string, level: number) {
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return (state) => {
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return selectLevel(world, level)(state).completed
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}
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}
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export function selectProgress() {
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return (state) => {
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return state.progress
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}
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}
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export const { codeEdited, levelCompleted } = progressSlice.actions
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