didOpen
This commit is contained in:
@@ -21,33 +21,16 @@ unsafe def makeState : IO WasmServerState := do
|
||||
try
|
||||
Lean.enableInitializersExecution
|
||||
searchPathRef.set ["/lib", "/gamelib"]
|
||||
e.putStrLn s!"Importing"
|
||||
let env ← importModules #[
|
||||
{ module := `GameServer : Import }
|
||||
] {} 0
|
||||
let state : GameServerState := {
|
||||
env := ← importModules #[
|
||||
{ module := `Init : Import },
|
||||
{ module := `GameServer : Import }
|
||||
] {} 0 --← createEnv gameDir module,
|
||||
env,
|
||||
game := `TestGame,
|
||||
gameDir := "test",
|
||||
inventory := #[]
|
||||
difficulty := 0
|
||||
}
|
||||
e.putStrLn s!"Import complete"
|
||||
let pExtDescrs ← persistentEnvExtensionsRef.get
|
||||
pExtDescrs.forM fun extDescr => do
|
||||
e.putStrLn ("extension '" ++ toString extDescr.name ++ "'")
|
||||
let s := extDescr.toEnvExtension.getState state.env
|
||||
let fmt := extDescr.statsFn s.state
|
||||
unless fmt.isNil do IO.println (" " ++ toString (Format.nest 2 (extDescr.statsFn s.state)))
|
||||
e.putStrLn (" number of imported entries: " ++ toString (s.importedEntries.foldl (fun sum es => sum + es.size) 0))
|
||||
e.putStrLn s!"{(gameExt.getState state.env).size}"
|
||||
let some game := (gameExt.getState state.env).find? `TestGame
|
||||
| throwServerError "Game not found"
|
||||
let gameJson : Json := toJson game
|
||||
-- Add world sizes to Json object
|
||||
-- let worldSize := game.worlds.nodes.toList.map (fun (n, w) => (n.toString, w.levels.size))
|
||||
-- let gameJson := gameJson.mergeObj (Json.mkObj [("worldSize", Json.mkObj worldSize)])
|
||||
e.putStrLn s!"{gameJson}"
|
||||
return ⟨none, state⟩
|
||||
catch err =>
|
||||
e.putStrLn s!"Import error: {err}"
|
||||
@@ -88,7 +71,6 @@ def initializeServer (id : RequestID) : IO Unit := do
|
||||
}
|
||||
return ()
|
||||
|
||||
|
||||
def mkContext (state : WasmServerState) : IO ServerContext := do
|
||||
let i ← IO.getStdin
|
||||
let o ← IO.getStdout
|
||||
@@ -105,13 +87,13 @@ def mkContext (state : WasmServerState) : IO ServerContext := do
|
||||
hLog := e
|
||||
args := []
|
||||
fileWorkersRef := fileWorkersRef
|
||||
initParams
|
||||
initParams := {initParams with rootUri? := some (toString state.gameServerState.game)}
|
||||
workerPath
|
||||
srcSearchPath
|
||||
references
|
||||
}
|
||||
|
||||
def runGameServerM (x : GameServerM α) (state : WasmServerState) : IO (α × WasmServerState) := do
|
||||
def runGameServerM (state : WasmServerState) (x : GameServerM α) : IO (α × WasmServerState) := do
|
||||
let (res, gameServerState) ← ReaderT.run
|
||||
(StateT.run x state.gameServerState)
|
||||
(← mkContext state)
|
||||
@@ -133,8 +115,18 @@ unsafe def sendMessage (s : String) (state : WasmServerState) : IO WasmServerSta
|
||||
let p : InitializeParams ← readParams params?
|
||||
initializeServer id
|
||||
return {state with initParams? := some p}
|
||||
| Message.notification "textDocument/didOpen" params? =>
|
||||
let some initParams := state.initParams?
|
||||
| throwServerError "no yet initialized"
|
||||
let p : LeanDidOpenTextDocumentParams ← readParams params?
|
||||
let (_, state) ← runGameServerM state do
|
||||
let some lvl ← GameServer.getLevelByFileName? initParams
|
||||
((System.Uri.fileUriToPath? p.textDocument.uri).getD p.textDocument.uri |>.toString)
|
||||
| throwServerError s!"Level not found: {p.textDocument.uri}"
|
||||
e.putStrLn s!"{lvl.module}"
|
||||
return state
|
||||
| _ =>
|
||||
let (isGameEv, state) ← runGameServerM (Game.handleServerEvent (.clientMsg m)) state
|
||||
let (isGameEv, state) ← runGameServerM state (Game.handleServerEvent (.clientMsg m))
|
||||
if isGameEv then
|
||||
return state
|
||||
else
|
||||
|
||||
+8
-2
@@ -15,24 +15,28 @@ lean_object * io_world;
|
||||
|
||||
|
||||
void main() {
|
||||
lean_initialize();
|
||||
lean_initialize_runtime_module();
|
||||
lean_initialize();
|
||||
lean_object * res;
|
||||
// use same default as for Lean executables
|
||||
uint8_t builtin = 1;
|
||||
io_world = lean_io_mk_world();
|
||||
res = initialize_GameServer_WasmServer(builtin, io_world);
|
||||
if (lean_io_result_is_ok(res)) {
|
||||
lean_dec_ref(res);
|
||||
lean_dec(res);
|
||||
} else {
|
||||
lean_io_result_show_error(res);
|
||||
lean_dec(res);
|
||||
return; // do not access Lean declarations if initialization failed
|
||||
}
|
||||
lean_init_task_manager();
|
||||
lean_io_mark_end_initialization();
|
||||
|
||||
res = game_make_state(io_world);
|
||||
if (lean_io_result_is_ok(res)) {
|
||||
state = lean_io_result_get_value(res);
|
||||
lean_inc(state);
|
||||
lean_dec(res);
|
||||
} else {
|
||||
lean_io_result_show_error(res);
|
||||
lean_dec(res);
|
||||
@@ -45,6 +49,8 @@ void send_message(char* msg){
|
||||
lean_object * res = game_send_message(s, state, io_world);
|
||||
if (lean_io_result_is_ok(res)) {
|
||||
state = lean_io_result_get_value(res);
|
||||
lean_inc(state);
|
||||
lean_dec(res);
|
||||
} else {
|
||||
lean_io_result_show_error(res);
|
||||
lean_dec(res);
|
||||
|
||||
Reference in New Issue
Block a user