remove old loop check
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@@ -678,10 +678,6 @@ tactics are available in each level etc. -/
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elab "MakeGame" : command => do
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elab "MakeGame" : command => do
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let game ← getCurGame
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let game ← getCurGame
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-- Check for loops in world graph
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if game.worlds.hasLoops then
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throwError "World graph must not contain loops! Check your `Path` declarations."
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let env ← getEnv
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let env ← getEnv
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-- Now create The doc entries from the templates
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-- Now create The doc entries from the templates
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