refactor
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/**
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* @fileOverview Defines the interface for the communication with the server.
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*
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* This file is based on `vscode-lean4/vscode-lean4/src/rpcApi.ts`
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*/
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import { ContextInfo, FVarId, CodeWithInfos, MVarId } from '@leanprover/infoview-api';
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export interface GameHint {
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text: string;
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hidden: boolean;
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}
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export interface InteractiveHypothesisBundle {
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/** The pretty names of the variables in the bundle. Anonymous names are rendered
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* as `"[anonymous]"` whereas inaccessible ones have a `✝` appended at the end.
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* Use `InteractiveHypothesisBundle_nonAnonymousNames` to filter anonymouse ones out. */
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names: string[];
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/** Present since server version 1.1.2. */
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fvarIds?: FVarId[];
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type: CodeWithInfos;
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val?: CodeWithInfos;
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isInstance?: boolean;
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isType?: boolean;
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isAssumption?: boolean;
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isInserted?: boolean;
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isRemoved?: boolean;
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}
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export interface InteractiveGoalCore {
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hyps: InteractiveHypothesisBundle[];
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type: CodeWithInfos;
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/** Present since server version 1.1.2. */
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ctx?: ContextInfo;
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}
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export interface InteractiveGoal extends InteractiveGoalCore {
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userName?: string;
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goalPrefix?: string;
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/** Present since server version 1.1.2. */
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mvarId?: MVarId;
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isInserted?: boolean;
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isRemoved?: boolean;
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hints: GameHint[];
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}
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export interface InteractiveGoals {
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goals: InteractiveGoal[];
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}
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