refactor
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@@ -1,6 +1,6 @@
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import { createSlice } from '@reduxjs/toolkit'
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import type { PayloadAction } from '@reduxjs/toolkit'
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import { loadState } from "./localStorage";
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import { loadState } from "./local_storage";
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export interface GameProgressState {
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[world: string] : {[level: number]: LevelProgressState}
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