cleanup chat
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@@ -60,6 +60,7 @@ export function MoreHelpButton({selected=null} : {selected?: number}) {
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{t("Show more help!")}
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{t("Show more help!")}
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</Button>
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</Button>
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}
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}
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return <></>
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}
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}
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/** Placeholder that takes the same space as a button. */
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/** Placeholder that takes the same space as a button. */
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@@ -83,21 +84,6 @@ export function ChatButtons ({counter=undefined, setCounter=()=>{}, introMessage
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const readIntro = useSelector(selectReadIntro(gameId, worldId))
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const readIntro = useSelector(selectReadIntro(gameId, worldId))
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return <div className="button-row">
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return <div className="button-row">
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{/* { ((mobile && !worldId) || worldId && !levelId) &&
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// Start button appears only on world selection and level 0.
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<Button className="btn"
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title=""
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to={worldId ? `/${gameId}/world/${worldId}/level/1` : ''}
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onClick={() => {
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if (!worldId) {
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console.log('setting `readIntro` to true')
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setPage(1)
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dispatch(changedReadIntro({game: gameId, readIntro: true}))
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}
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}} >
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Start <FontAwesomeIcon icon={faArrowRight}/>
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</Button>
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} */}
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{!levelId && (readIntro || (counter >= introMessages.length) ?
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{!levelId && (readIntro || (counter >= introMessages.length) ?
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((worldId || mobile) &&
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((worldId || mobile) &&
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<>
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<>
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@@ -138,9 +124,8 @@ export function ChatButtons ({counter=undefined, setCounter=()=>{}, introMessage
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Skip all
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Skip all
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</Button>
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</Button>
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</>
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</>
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)}
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)}
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{ worldId && levelId && <MoreHelpButton /> }
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{ (worldId && levelId) ? <MoreHelpButton /> : <></> }
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</div>
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</div>
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}
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}
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