add build mechanism for nng
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+11
-1
@@ -6,6 +6,16 @@ cd $(dirname $0)
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# Build elan image if not already present
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docker build --pull --rm -f elan.Dockerfile -t elan:latest .
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# Build testgame
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(cd testgame && lake exe cache get && lake build)
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docker rmi testgame:latest || true
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docker build --rm -f server.Dockerfile -t testgame:latest .
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docker build \
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--build-arg GAME_DIR=testgame \
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--rm -f server.Dockerfile -t testgame:latest .
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# Build NNG
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(cd nng && lake build)
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docker rmi nng:latest || true
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docker build \
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--build-arg GAME_DIR=nng \
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--rm -f server.Dockerfile -t nng:latest .
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+2
-1
@@ -45,7 +45,8 @@ function startServerProcess(gameId) {
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["--server", gameId, games[gameId].module, games[gameId].name],
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{ cwd: "./leanserver/build/bin/" })
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: cp.spawn("docker",
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["run", "--runtime=runsc", "--network=none", "--rm", "-i", `${gameId}:latest`],
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["run", "--runtime=runsc", "--network=none", "--rm", "-i", `${gameId}:latest`,
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"./gameserver", "--server", gameId, games[gameId].module, games[gameId].name],
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{ cwd: "." })
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serverProcess.on('error', error =>
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console.error(`Launching Lean Server failed: ${error}`)
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@@ -1,10 +1,11 @@
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ARG GAME_DIR
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FROM elan:latest
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WORKDIR /
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# Copy lean files
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COPY leanserver ./leanserver
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COPY testgame ./testgame
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COPY $GAME_DIR ./$GAME_DIR
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# TODO: make `testgame` a build argument
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WORKDIR /leanserver
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@@ -12,4 +13,3 @@ RUN rm -f ./build/bin/gameserver
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RUN lake build
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WORKDIR /leanserver/build/bin/
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CMD ["./gameserver", "--server", "testgame", "TestGame", "TestGame"]
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