diff --git a/client/src/components/level.css b/client/src/components/level.css
index 7439e7c..3d39dfb 100644
--- a/client/src/components/level.css
+++ b/client/src/components/level.css
@@ -300,12 +300,15 @@ td code {
#menu-btn {
padding: 0;
font-size: 1.3rem;
+ margin-left: .5em;
+ margin-right: 0;
}
-.menu.dropdown .svg-inline--fa {
- width: 1.8rem;
+#home-btn {
+ margin-right: .5em;
+ margin-left: 0;
}
-.nav-btns .btn {
- margin-left: .5em;
+.menu.dropdown .svg-inline--fa {
+ width: 1.8rem;
}
diff --git a/client/src/components/level.tsx b/client/src/components/level.tsx
index 86170a8..5e6379c 100644
--- a/client/src/components/level.tsx
+++ b/client/src/components/level.tsx
@@ -464,65 +464,103 @@ function LevelAppBar({isLoading, levelId, worldId, levelTitle, toggleImpressum,
const [navOpen, setNavOpen] = React.useState(false)
return
- {!mobile &&
-
-
- {gameInfo.data?.worlds.nodes[worldId].title && `World: ${gameInfo.data?.worlds.nodes[worldId].title}`}
-
-
- }
-
-
- {levelTitle}
-
-
-
- {pageNumber == 0 ?
-
- : pageNumber == 1 &&
-
- }
-
-
-
- {levelId < gameInfo.data?.worldSize[worldId] &&
-
- }
- {levelId > 0 && <>
-
-
-
}
function useLevelEditor(worldId: string, levelId: number, codeviewRef, initialCode, initialSelections, onDidChangeContent, onDidChangeSelection) {