fix: persistent lemma tab #144
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@@ -11,10 +11,12 @@ import { selectDifficulty, selectInventory } from '../state/progress';
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import { store } from '../state/store';
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import { store } from '../state/store';
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import { useSelector } from 'react-redux';
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import { useSelector } from 'react-redux';
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export function Inventory({levelInfo, openDoc, enableAll=false} :
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export function Inventory({levelInfo, openDoc, lemmaTab, setLemmaTab, enableAll=false} :
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{
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{
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levelInfo: LevelInfo|InventoryOverview,
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levelInfo: LevelInfo|InventoryOverview,
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openDoc: (props: {name: string, type: string}) => void,
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openDoc: (props: {name: string, type: string}) => void,
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lemmaTab: any,
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setLemmaTab: any,
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enableAll?: boolean,
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enableAll?: boolean,
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}) {
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}) {
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@@ -32,19 +34,20 @@ export function Inventory({levelInfo, openDoc, enableAll=false} :
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}
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}
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<h2>Theorems</h2>
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<h2>Theorems</h2>
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{levelInfo?.lemmas &&
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{levelInfo?.lemmas &&
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<InventoryList items={levelInfo?.lemmas} docType="Lemma" openDoc={openDoc} defaultTab={levelInfo?.lemmaTab} level={levelInfo} enableAll={enableAll}/>
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<InventoryList items={levelInfo?.lemmas} docType="Lemma" openDoc={openDoc} level={levelInfo} enableAll={enableAll} tab={lemmaTab} setTab={setLemmaTab}/>
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}
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}
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</div>
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</div>
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)
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)
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}
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}
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function InventoryList({items, docType, openDoc, defaultTab=null, level=undefined, enableAll=false} :
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function InventoryList({items, docType, openDoc, tab=null, setTab=undefined, level=undefined, enableAll=false} :
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{
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{
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items: InventoryTile[],
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items: InventoryTile[],
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docType: string,
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docType: string,
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openDoc(props: {name: string, type: string}): void,
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openDoc(props: {name: string, type: string}): void,
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defaultTab? : string,
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tab?: any,
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level? : LevelInfo|InventoryOverview,
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setTab?: any,
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level?: LevelInfo|InventoryOverview,
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enableAll?: boolean,
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enableAll?: boolean,
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}) {
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}) {
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// TODO: `level` is only used in the `useEffect` below to check if a new level has
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// TODO: `level` is only used in the `useEffect` below to check if a new level has
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@@ -60,8 +63,6 @@ function InventoryList({items, docType, openDoc, defaultTab=null, level=undefine
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}
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}
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const categories = Array.from(categorySet).sort()
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const categories = Array.from(categorySet).sort()
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const [tab, setTab] = useState(defaultTab)
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// Add inventory items from local store as unlocked.
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// Add inventory items from local store as unlocked.
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// Items are unlocked if they are in the local store, or if the server says they should be
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// Items are unlocked if they are in the local store, or if the server says they should be
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// given the dependency graph. (OR-connection) (TODO: maybe add different logic for different
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// given the dependency graph. (OR-connection) (TODO: maybe add different logic for different
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@@ -69,13 +70,6 @@ function InventoryList({items, docType, openDoc, defaultTab=null, level=undefine
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let inv: string[] = selectInventory(gameId)(store.getState())
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let inv: string[] = selectInventory(gameId)(store.getState())
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let modifiedItems : InventoryTile[] = items.map(tile => inv.includes(tile.name) ? {...tile, locked: false} : tile)
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let modifiedItems : InventoryTile[] = items.map(tile => inv.includes(tile.name) ? {...tile, locked: false} : tile)
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useEffect(() => {
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// If the level specifies `LemmaTab "Nat"`, we switch to this tab on loading.
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// `defaultTab` is `null` or `undefined` otherwise, in which case we don't want to switch.
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if (defaultTab) {
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setTab(defaultTab)
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}}, [level])
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return <>
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return <>
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{categories.length > 1 &&
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{categories.length > 1 &&
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<div className="tab-bar">
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<div className="tab-bar">
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@@ -151,16 +145,25 @@ export function Documentation({name, type, handleClose}) {
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export function InventoryPanel({levelInfo, visible = true}) {
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export function InventoryPanel({levelInfo, visible = true}) {
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const gameId = React.useContext(GameIdContext)
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const gameId = React.useContext(GameIdContext)
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const [lemmaTab, setLemmaTab] = useState(levelInfo?.lemmaTab)
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// The inventory is overlayed by the doc entry of a clicked item
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// The inventory is overlayed by the doc entry of a clicked item
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const [inventoryDoc, setInventoryDoc] = useState<{name: string, type: string}>(null)
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const [inventoryDoc, setInventoryDoc] = useState<{name: string, type: string}>(null)
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// Set `inventoryDoc` to `null` to close the doc
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// Set `inventoryDoc` to `null` to close the doc
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function closeInventoryDoc() {setInventoryDoc(null)}
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function closeInventoryDoc() {setInventoryDoc(null)}
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useEffect(() => {
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// If the level specifies `LemmaTab "Nat"`, we switch to this tab on loading.
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// `defaultTab` is `null` or `undefined` otherwise, in which case we don't want to switch.
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if (levelInfo?.lemmaTab) {
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setLemmaTab(levelInfo?.lemmaTab)
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}}, [levelInfo])
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return <div className={`column inventory-panel ${visible ? '' : 'hidden'}`}>
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return <div className={`column inventory-panel ${visible ? '' : 'hidden'}`}>
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{inventoryDoc ?
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{inventoryDoc ?
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<Documentation name={inventoryDoc.name} type={inventoryDoc.type} handleClose={closeInventoryDoc}/>
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<Documentation name={inventoryDoc.name} type={inventoryDoc.type} handleClose={closeInventoryDoc}/>
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:
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:
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<Inventory levelInfo={levelInfo} openDoc={setInventoryDoc} enableAll={true}/>
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<Inventory levelInfo={levelInfo} openDoc={setInventoryDoc} enableAll={true} lemmaTab={lemmaTab} setLemmaTab={setLemmaTab}/>
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}
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}
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</div>
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</div>
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}
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}
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