Merge branch 'main' of github.com:leanprover-community/lean4game
This commit is contained in:
@@ -5,7 +5,6 @@ import '@fontsource/roboto/400.css';
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import '@fontsource/roboto/500.css';
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import '@fontsource/roboto/700.css';
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import { InfoviewApi } from '@leanprover/infoview'
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import { renderInfoview } from './infoview/main'
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import { Link as RouterLink } from 'react-router-dom';
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import { Box, Button, CircularProgress, FormControlLabel, FormGroup, Switch, IconButton } from '@mui/material';
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import MuiDrawer from '@mui/material/Drawer';
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@@ -28,6 +27,12 @@ import { codeEdited, selectCode } from '../state/progress';
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import { useAppDispatch } from '../hooks';
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import { useSelector } from 'react-redux';
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import { EditorContext, ConfigContext, ProgressContext, VersionContext } from '../../../node_modules/lean4-infoview/src/infoview/contexts';
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import { EditorConnection, EditorEvents } from '../../../node_modules/lean4-infoview/src/infoview/editorConnection';
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import { EventEmitter } from '../../../node_modules/lean4-infoview/src/infoview/event';
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import { Main } from './infoview/main'
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import type { Location } from 'vscode-languageserver-protocol';
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import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'
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import { faUpload, faArrowRotateRight, faChevronLeft, faChevronRight, faBook, faHome, faArrowRight, faArrowLeft } from '@fortawesome/free-solid-svg-icons'
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@@ -104,8 +109,7 @@ function Level() {
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const worldId = params.worldId
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const codeviewRef = useRef<HTMLDivElement>(null)
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const infoviewRef = useRef<HTMLDivElement>(null)
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const messagePanelRef = useRef<HTMLDivElement>(null)
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const introductionPanelRef = useRef<HTMLDivElement>(null)
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const [showSidePanel, setShowSidePanel] = useState(true)
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@@ -117,7 +121,7 @@ function Level() {
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useEffect(() => {
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// Scroll to top when loading a new level
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messagePanelRef.current!.scrollTo(0,0)
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introductionPanelRef.current!.scrollTo(0,0)
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}, [levelId])
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const connection = React.useContext(ConnectionContext)
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@@ -134,8 +138,8 @@ function Level() {
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const initialCode = useSelector(selectCode(worldId, levelId))
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const {editor, infoProvider} =
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useLevelEditor(worldId, levelId, codeviewRef, infoviewRef, initialCode, onDidChangeContent)
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const {editor, infoProvider, editorConnection} =
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useLevelEditor(worldId, levelId, codeviewRef, initialCode, onDidChangeContent)
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const {setTitle, setSubtitle} = React.useContext(SetTitleContext);
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@@ -165,7 +169,7 @@ function Level() {
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</Drawer>
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<Grid container columnSpacing={{ xs: 1, sm: 2, md: 3 }} sx={{ flexGrow: 1, p: 3 }} className="main-grid">
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<Grid xs={8} className="main-panel">
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<div ref={messagePanelRef} className="message-panel">
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<div ref={introductionPanelRef} className="introduction-panel">
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<Markdown>{level?.data?.introduction}</Markdown>
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</div>
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<div className="exercise">
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@@ -189,8 +193,10 @@ function Level() {
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component={RouterLink} to={`/`}
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sx={{ ml: 3, mt: 2, mb: 2 }} disableFocusRipple><FontAwesomeIcon icon={faHome}></FontAwesomeIcon></Button>
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<div ref={infoviewRef} className="infoview vscode-light"></div>
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{/* <Infoview key={worldId + "/Level" + levelId} worldId={worldId} levelId={levelId} editor={editor} editorApi={infoProvider?.getApi()} /> */}
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<EditorContext.Provider value={editorConnection}>
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{editorConnection ? <Main /> : null}
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</EditorContext.Provider>
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</Grid>
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</Grid>
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</div>
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@@ -200,13 +206,14 @@ function Level() {
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export default Level
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function useLevelEditor(worldId: string, levelId: number, codeviewRef, infoviewRef, initialCode, onDidChangeContent) {
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function useLevelEditor(worldId: string, levelId: number, codeviewRef, initialCode, onDidChangeContent) {
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const connection = React.useContext(ConnectionContext)
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const [editor, setEditor] = useState<monaco.editor.IStandaloneCodeEditor|null>(null)
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const [infoProvider, setInfoProvider] = useState<null|InfoProvider>(null)
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const [infoviewApi, setInfoviewApi] = useState<null|InfoviewApi>(null)
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const [editorConnection, setEditorConnection] = useState<null|EditorConnection>(null)
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// Create Editor
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useEffect(() => {
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@@ -228,8 +235,47 @@ function useLevelEditor(worldId: string, levelId: number, codeviewRef, infoviewR
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})
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const infoProvider = new InfoProvider(connection.getLeanClient())
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const div: HTMLElement = infoviewRef.current!
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const infoviewApi = renderInfoview(infoProvider.getApi(), div)
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const editorApi = infoProvider.getApi()
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const editorEvents: EditorEvents = {
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initialize: new EventEmitter(),
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gotServerNotification: new EventEmitter(),
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sentClientNotification: new EventEmitter(),
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serverRestarted: new EventEmitter(),
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serverStopped: new EventEmitter(),
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changedCursorLocation: new EventEmitter(),
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changedInfoviewConfig: new EventEmitter(),
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runTestScript: new EventEmitter(),
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requestedAction: new EventEmitter(),
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};
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// Challenge: write a type-correct fn from `Eventify<T>` to `T` without using `any`
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const infoviewApi: InfoviewApi = {
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initialize: async l => editorEvents.initialize.fire(l),
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gotServerNotification: async (method, params) => {
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editorEvents.gotServerNotification.fire([method, params]);
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},
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sentClientNotification: async (method, params) => {
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editorEvents.sentClientNotification.fire([method, params]);
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},
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serverRestarted: async r => editorEvents.serverRestarted.fire(r),
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serverStopped: async serverStoppedReason => {
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editorEvents.serverStopped.fire(serverStoppedReason)
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},
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changedCursorLocation: async loc => editorEvents.changedCursorLocation.fire(loc),
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changedInfoviewConfig: async conf => editorEvents.changedInfoviewConfig.fire(conf),
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requestedAction: async action => editorEvents.requestedAction.fire(action),
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// See https://rollupjs.org/guide/en/#avoiding-eval
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// eslint-disable-next-line @typescript-eslint/no-implied-eval
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runTestScript: async script => new Function(script)(),
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getInfoviewHtml: async () => document.body.innerHTML,
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};
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const ec = new EditorConnection(editorApi, editorEvents);
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setEditorConnection(ec)
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editorEvents.initialize.on((loc: Location) => ec.events.changedCursorLocation.fire(loc))
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setEditor(editor)
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setInfoProvider(infoProvider)
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@@ -263,5 +309,5 @@ function useLevelEditor(worldId: string, levelId: number, codeviewRef, infoviewR
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}
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}, [editor, levelId, connection, leanClientStarted])
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return {editor, infoProvider}
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return {editor, infoProvider, editorConnection}
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}
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@@ -6,20 +6,21 @@ import { InteractiveGoal, InteractiveGoals, InteractiveHypothesisBundle, Interac
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import { WithTooltipOnHover } from '../../../../node_modules/lean4-infoview/src/infoview/tooltips';
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import { EditorContext } from '../../../../node_modules/lean4-infoview/src/infoview/contexts';
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import { Locations, LocationsContext, SelectableLocation } from '../../../../node_modules/lean4-infoview/src/infoview/goalLocation';
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import { GameInteractiveGoal, GameInteractiveGoals } from './rpcApi';
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/** Returns true if `h` is inaccessible according to Lean's default name rendering. */
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function isInaccessibleName(h: string): boolean {
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return h.indexOf('✝') >= 0;
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}
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function goalToString(g: InteractiveGoal): string {
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function goalToString(g: GameInteractiveGoal): string {
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let ret = ''
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if (g.userName) {
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ret += `case ${g.userName}\n`
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if (g.goal.userName) {
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ret += `case ${g.goal.userName}\n`
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}
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for (const h of g.hyps) {
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for (const h of g.goal.hyps) {
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const names = InteractiveHypothesisBundle_nonAnonymousNames(h).join(' ')
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ret += `${names} : ${TaggedText_stripTags(h.type)}`
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if (h.val) {
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@@ -28,12 +29,12 @@ function goalToString(g: InteractiveGoal): string {
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ret += '\n'
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}
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ret += `⊢ ${TaggedText_stripTags(g.type)}`
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ret += `⊢ ${TaggedText_stripTags(g.goal.type)}`
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return ret
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}
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export function goalsToString(goals: InteractiveGoals): string {
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export function goalsToString(goals: GameInteractiveGoals): string {
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return goals.goals.map(goalToString).join('\n\n')
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}
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@@ -111,7 +112,7 @@ function Hyp({ hyp: h, mvarId }: HypProps) {
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}
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interface GoalProps {
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goal: InteractiveGoal
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goal: GameInteractiveGoal
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filter: GoalFilterState
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}
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@@ -121,44 +122,49 @@ interface GoalProps {
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export const Goal = React.memo((props: GoalProps) => {
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const { goal, filter } = props
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const prefix = goal.goalPrefix ?? 'Prove: '
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const filteredList = getFilteredHypotheses(goal.hyps, filter);
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const prefix = goal.goal.goalPrefix ?? 'Prove: '
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const filteredList = getFilteredHypotheses(goal.goal.hyps, filter);
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const hyps = filter.reverse ? filteredList.slice().reverse() : filteredList;
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const locs = React.useContext(LocationsContext)
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const goalLocs = React.useMemo(() =>
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locs && goal.mvarId ?
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{ ...locs, subexprTemplate: { mvarId: goal.mvarId, loc: { target: '' }}} :
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locs && goal.goal.mvarId ?
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{ ...locs, subexprTemplate: { mvarId: goal.goal.mvarId, loc: { target: '' }}} :
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undefined,
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[locs, goal.mvarId])
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[locs, goal.goal.mvarId])
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const goalLi = <div key={'goal'}>
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<strong className="goal-vdash">Prove: </strong>
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<LocationsContext.Provider value={goalLocs}>
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<InteractiveCode fmt={goal.type} />
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<InteractiveCode fmt={goal.goal.type} />
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</LocationsContext.Provider>
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</div>
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let cn = 'font-code tl pre-wrap bl bw1 pl1 b--transparent '
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if (props.goal.isInserted) cn += 'b--inserted '
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if (props.goal.isRemoved) cn += 'b--removed '
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if (props.goal.goal.isInserted) cn += 'b--inserted '
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if (props.goal.goal.isRemoved) cn += 'b--removed '
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if (goal.userName) {
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// TODO: make this prettier
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const hints = goal.messages.map((m) => <div>{m.message}</div>)
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if (goal.goal.userName) {
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return <details open className={cn}>
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<summary className='mv1 pointer'>
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<strong className="goal-case">case </strong>{goal.userName}
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<strong className="goal-case">case </strong>{goal.goal.userName}
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</summary>
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{filter.reverse && goalLi}
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{hyps.map((h, i) => <Hyp hyp={h} mvarId={goal.mvarId} key={i} />)}
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{hyps.map((h, i) => <Hyp hyp={h} mvarId={goal.goal.mvarId} key={i} />)}
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{!filter.reverse && goalLi}
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{hints}
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</details>
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} else return <div className={cn}>
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{filter.reverse && goalLi}
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{hyps.map((h, i) => <Hyp hyp={h} mvarId={goal.mvarId} key={i} />)}
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{hyps.map((h, i) => <Hyp hyp={h} mvarId={goal.goal.mvarId} key={i} />)}
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{!filter.reverse && goalLi}
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{hints}
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</div>
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})
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interface GoalsProps {
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goals: InteractiveGoals
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goals: GameInteractiveGoals
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filter: GoalFilterState
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}
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@@ -179,7 +185,7 @@ interface FilteredGoalsProps {
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* When this is `undefined`, the component will not appear at all but will remember its state
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* by virtue of still being mounted in the React tree. When it does appear again, the filter
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* settings and collapsed state will be as before. */
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goals?: InteractiveGoals
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goals?: GameInteractiveGoals
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}
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/**
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@@ -11,6 +11,7 @@ import { lspDiagToInteractive, MessagesList } from './messages';
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import { getInteractiveGoals, getInteractiveTermGoal, InteractiveDiagnostic,
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InteractiveGoals, UserWidgetInstance, Widget_getWidgets, RpcSessionAtPos, isRpcError,
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RpcErrorCode, getInteractiveDiagnostics, InteractiveTermGoal } from '@leanprover/infoview-api';
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import { GameInteractiveGoal, GameInteractiveGoals } from './rpcApi';
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import { PanelWidgetDisplay } from '../../../../node_modules/lean4-infoview/src/infoview/userWidget'
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import { RpcContext, useRpcSessionAtPos } from '../../../../node_modules/lean4-infoview/src/infoview/rpcSessions';
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import { GoalsLocation, Locations, LocationsContext } from '../../../../node_modules/lean4-infoview/src/infoview/goalLocation';
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@@ -76,7 +77,7 @@ const InfoStatusBar = React.memo((props: InfoStatusBarProps) => {
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interface InfoDisplayContentProps extends PausableProps {
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pos: DocumentPosition;
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messages: InteractiveDiagnostic[];
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goals?: InteractiveGoals;
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goals?: GameInteractiveGoals;
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termGoal?: InteractiveTermGoal;
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error?: string;
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userWidgets: UserWidgetInstance[];
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@@ -120,22 +121,22 @@ const InfoDisplayContent = React.memo((props: InfoDisplayContentProps) => {
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{goals && <Goals filter={{ reverse: false, showType: true, showInstance: true, showHiddenAssumption: true, showLetValue: true }} key='goals' goals={goals} />}
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</LocationsContext.Provider>
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<FilteredGoals headerChildren='Expected type' key='term-goal'
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goals={termGoal !== undefined ? {goals: [termGoal]} : undefined} />
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goals={termGoal !== undefined ? {goals: [{goal:termGoal, messages: []}]} : undefined} />
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{userWidgets.map(widget =>
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<details key={`widget::${widget.id}::${widget.range?.toString()}`} open>
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<summary className='mv2 pointer'>{widget.name}</summary>
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<PanelWidgetDisplay pos={pos} goals={goals ? goals.goals : []} termGoal={termGoal}
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<PanelWidgetDisplay pos={pos} goals={goals ? goals.goals.map (goal => goal.goal) : []} termGoal={termGoal}
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selectedLocations={selectedLocs} widget={widget}/>
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</details>
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)}
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<div style={{display: hasMessages ? 'block' : 'none'}} key='messages'>
|
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{/* <details key='messages' open>
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<summary className='mv2 pointer'>Messages ({messages.length})</summary> */}
|
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{/* <div style={{display: hasMessages ? 'block' : 'none'}} key='messages'>
|
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<details key='messages' open>
|
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<summary className='mv2 pointer'>Messages ({messages.length})</summary>
|
||||
<div className='ml1'>
|
||||
<MessagesList uri={pos.uri} messages={messages} />
|
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</div>
|
||||
{/* </details> */}
|
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</div>
|
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</details>
|
||||
</div> */}
|
||||
{nothingToShow && (
|
||||
isPaused ?
|
||||
/* Adding {' '} to manage string literals properly: https://reactjs.org/docs/jsx-in-depth.html#string-literals-1 */
|
||||
@@ -152,7 +153,7 @@ interface InfoDisplayProps {
|
||||
pos: DocumentPosition;
|
||||
status: InfoStatus;
|
||||
messages: InteractiveDiagnostic[];
|
||||
goals?: InteractiveGoals;
|
||||
goals?: GameInteractiveGoals;
|
||||
termGoal?: InteractiveTermGoal;
|
||||
error?: string;
|
||||
userWidgets: UserWidgetInstance[];
|
||||
@@ -271,7 +272,7 @@ function InfoAux(props: InfoProps) {
|
||||
// with e.g. a new `pos`.
|
||||
type InfoRequestResult = Omit<InfoDisplayProps, 'triggerUpdate'>
|
||||
const [state, triggerUpdateCore] = useAsyncWithTrigger(() => new Promise<InfoRequestResult>((resolve, reject) => {
|
||||
const goalsReq = getInteractiveGoals(rpcSess, DocumentPosition.toTdpp(pos));
|
||||
const goalsReq = rpcSess.call('Game.getInteractiveGoals', DocumentPosition.toTdpp(pos));
|
||||
const termGoalReq = getInteractiveTermGoal(rpcSess, DocumentPosition.toTdpp(pos))
|
||||
const widgetsReq = Widget_getWidgets(rpcSess, pos).catch(discardMethodNotFound)
|
||||
const messagesReq = getInteractiveDiagnostics(rpcSess, {start: pos.line, end: pos.line+1})
|
||||
@@ -304,7 +305,7 @@ function InfoAux(props: InfoProps) {
|
||||
pos,
|
||||
status: 'ready',
|
||||
messages,
|
||||
goals,
|
||||
goals: goals as any,
|
||||
termGoal,
|
||||
error: undefined,
|
||||
userWidgets: userWidgets?.widgets ?? [],
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/* Partly copied from https://github.com/leanprover/vscode-lean4/blob/master/lean4-infoview/src/infoview/main.tsx */
|
||||
|
||||
import * as React from 'react';
|
||||
import * as ReactDOM from 'react-dom/client';
|
||||
import type { DidCloseTextDocumentParams, Location, DocumentUri } from 'vscode-languageserver-protocol';
|
||||
|
||||
import 'tachyons/css/tachyons.css';
|
||||
@@ -13,16 +12,14 @@ import './infoview.css'
|
||||
import { LeanFileProgressParams, LeanFileProgressProcessingInfo, defaultInfoviewConfig, EditorApi, InfoviewApi } from '@leanprover/infoview-api';
|
||||
|
||||
import { Infos } from './infos';
|
||||
import { AllMessages, WithLspDiagnosticsContext } from '../../../../node_modules/lean4-infoview/src/infoview/messages';
|
||||
import { AllMessages, WithLspDiagnosticsContext } from './messages';
|
||||
import { useClientNotificationEffect, useEventResult, useServerNotificationState } from '../../../../node_modules/lean4-infoview/src/infoview/util';
|
||||
import { EditorContext, ConfigContext, ProgressContext, VersionContext } from '../../../../node_modules/lean4-infoview/src/infoview/contexts';
|
||||
import { WithRpcSessions } from '../../../../node_modules/lean4-infoview/src/infoview/rpcSessions';
|
||||
import { EditorConnection, EditorEvents } from '../../../../node_modules/lean4-infoview/src/infoview/editorConnection';
|
||||
import { EventEmitter } from '../../../../node_modules/lean4-infoview/src/infoview/event';
|
||||
import { ServerVersion } from '../../../../node_modules/lean4-infoview/src/infoview/serverVersion';
|
||||
|
||||
|
||||
function Main(props: {}) {
|
||||
export function Main(props: {}) {
|
||||
const ec = React.useContext(EditorContext);
|
||||
|
||||
/* Set up updates to the global infoview state on editor events. */
|
||||
@@ -63,11 +60,11 @@ function Main(props: {}) {
|
||||
} else if (serverStoppedResult){
|
||||
ret = <div><p>{serverStoppedResult.message}</p><p className="error">{serverStoppedResult.reason}</p></div>
|
||||
} else {
|
||||
ret = <div className="ma1">
|
||||
ret = <div className="ma1 infoview vscode-light">
|
||||
<Infos />
|
||||
{/* {curUri && <div className="mv2">
|
||||
{curUri && <div className="mv2">
|
||||
<AllMessages uri={curUri} />
|
||||
</div>} */}
|
||||
</div>}
|
||||
</div>
|
||||
}
|
||||
|
||||
@@ -85,59 +82,3 @@ function Main(props: {}) {
|
||||
</ConfigContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the Lean infoview into the DOM element `uiElement`.
|
||||
*
|
||||
* @param editorApi is a collection of methods which the infoview needs to be able to invoke
|
||||
* on the editor in order to function correctly (such as inserting text or moving the cursor).
|
||||
* @returns a collection of methods which must be invoked when the relevant editor events occur.
|
||||
*/
|
||||
export function renderInfoview(editorApi: EditorApi, uiElement: HTMLElement): InfoviewApi {
|
||||
const editorEvents: EditorEvents = {
|
||||
initialize: new EventEmitter(),
|
||||
gotServerNotification: new EventEmitter(),
|
||||
sentClientNotification: new EventEmitter(),
|
||||
serverRestarted: new EventEmitter(),
|
||||
serverStopped: new EventEmitter(),
|
||||
changedCursorLocation: new EventEmitter(),
|
||||
changedInfoviewConfig: new EventEmitter(),
|
||||
runTestScript: new EventEmitter(),
|
||||
requestedAction: new EventEmitter(),
|
||||
};
|
||||
|
||||
// Challenge: write a type-correct fn from `Eventify<T>` to `T` without using `any`
|
||||
const infoviewApi: InfoviewApi = {
|
||||
initialize: async l => editorEvents.initialize.fire(l),
|
||||
gotServerNotification: async (method, params) => {
|
||||
editorEvents.gotServerNotification.fire([method, params]);
|
||||
},
|
||||
sentClientNotification: async (method, params) => {
|
||||
editorEvents.sentClientNotification.fire([method, params]);
|
||||
},
|
||||
serverRestarted: async r => editorEvents.serverRestarted.fire(r),
|
||||
serverStopped: async serverStoppedReason => {
|
||||
editorEvents.serverStopped.fire(serverStoppedReason)
|
||||
},
|
||||
changedCursorLocation: async loc => editorEvents.changedCursorLocation.fire(loc),
|
||||
changedInfoviewConfig: async conf => editorEvents.changedInfoviewConfig.fire(conf),
|
||||
requestedAction: async action => editorEvents.requestedAction.fire(action),
|
||||
// See https://rollupjs.org/guide/en/#avoiding-eval
|
||||
// eslint-disable-next-line @typescript-eslint/no-implied-eval
|
||||
runTestScript: async script => new Function(script)(),
|
||||
getInfoviewHtml: async () => document.body.innerHTML,
|
||||
};
|
||||
|
||||
const ec = new EditorConnection(editorApi, editorEvents);
|
||||
|
||||
editorEvents.initialize.on((loc: Location) => ec.events.changedCursorLocation.fire(loc))
|
||||
|
||||
const root = ReactDOM.createRoot(uiElement)
|
||||
root.render(<React.StrictMode>
|
||||
<EditorContext.Provider value={ec}>
|
||||
<Main/>
|
||||
</EditorContext.Provider>
|
||||
</React.StrictMode>)
|
||||
|
||||
return infoviewApi;
|
||||
}
|
||||
|
||||
@@ -130,7 +130,7 @@ export function AllMessages({uri: uri0}: { uri: DocumentUri }) {
|
||||
|
||||
return (
|
||||
<RpcContext.Provider value={rs}>
|
||||
<Details setOpenRef={setOpenRef as any} initiallyOpen={!config.autoOpenShowsGoal}>
|
||||
{/* <Details setOpenRef={setOpenRef as any} initiallyOpen={!config.autoOpenShowsGoal}>
|
||||
<summary className="mv2 pointer">
|
||||
All Messages ({diags.length})
|
||||
<span className="fr">
|
||||
@@ -139,9 +139,9 @@ export function AllMessages({uri: uri0}: { uri: DocumentUri }) {
|
||||
title={isPaused ? 'continue updating' : 'pause updating'}>
|
||||
</a>
|
||||
</span>
|
||||
</summary>
|
||||
</summary> */}
|
||||
<AllMessagesBody uri={uri} messages={iDiags} />
|
||||
</Details>
|
||||
{/* </Details> */}
|
||||
</RpcContext.Provider>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
import { InteractiveGoals, InteractiveGoal } from '@leanprover/infoview-api';
|
||||
|
||||
export interface GameMessage {
|
||||
message: string;
|
||||
spoiler: boolean;
|
||||
}
|
||||
|
||||
export interface GameInteractiveGoal {
|
||||
goal: InteractiveGoal;
|
||||
messages: GameMessage[];
|
||||
}
|
||||
|
||||
export interface GameInteractiveGoals {
|
||||
goals: GameInteractiveGoal[];
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
height: 100%;
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.main-panel, .info-panel {
|
||||
@@ -14,7 +15,7 @@
|
||||
flex-flow: column;
|
||||
}
|
||||
|
||||
.message-panel {
|
||||
.introduction-panel {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
@@ -55,12 +56,12 @@ mjx-container[jax="CHTML"][display="true"] {
|
||||
|
||||
|
||||
/* Styling tables for Markdown */
|
||||
.message-panel table, .message-panel th, .message-panel td {
|
||||
.introduction-panel table, .introduction-panel th, .introduction-panel td {
|
||||
/* border: 1px solid rgb(0, 0, 0, 0.12); */
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.message-panel th, .message-panel td {
|
||||
.introduction-panel th, .introduction-panel td {
|
||||
padding-left: .5em;
|
||||
padding-right: .5em;
|
||||
}
|
||||
@@ -96,7 +97,7 @@ td code {
|
||||
border: 1px solid rgb(230, 122, 0);
|
||||
}
|
||||
|
||||
.message-panel {
|
||||
.introduction-panel {
|
||||
border: 1px solid rgb(192, 18, 178);
|
||||
}
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ def matchDecls (declMvars : Array Expr) (declFvars : Array Expr) : MetaM Bool :=
|
||||
|
||||
open Meta in
|
||||
/-- Find all messages whose trigger matches the current goal -/
|
||||
def findMessages (goal : MVarId) (doc : FileWorker.EditableDocument) (hLog : IO.FS.Stream) : MetaM (Array GameMessage) := do
|
||||
def findMessages (goal : MVarId) (doc : FileWorker.EditableDocument) : MetaM (Array GameMessage) := do
|
||||
goal.withContext do
|
||||
let level ← getLevelByFileName doc.meta.mkInputContext.fileName
|
||||
let messages ← level.messages.filterMapM fun message => do
|
||||
@@ -109,7 +109,6 @@ def findMessages (goal : MVarId) (doc : FileWorker.EditableDocument) (hLog : IO.
|
||||
if ← isDefEq messageGoal (← inferType $ mkMVar goal) -- TODO: also check assumptions
|
||||
then
|
||||
let lctx ← getLCtx -- Local context of the `goal`
|
||||
hLog.putStr s!"{← declMvars.mapM inferType} =?= {← lctx.getFVars.mapM inferType}"
|
||||
if ← matchDecls declMvars lctx.getFVars
|
||||
then
|
||||
return some { message := message.message, spoiler := message.spoiler }
|
||||
@@ -117,11 +116,23 @@ def findMessages (goal : MVarId) (doc : FileWorker.EditableDocument) (hLog : IO.
|
||||
else return none
|
||||
return messages
|
||||
|
||||
structure GameInteractiveGoal where
|
||||
goal : InteractiveGoal
|
||||
messages: Array GameMessage
|
||||
deriving RpcEncodable
|
||||
|
||||
/-- Get goals and messages at a given position -/
|
||||
def getGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option PlainGoal)) := do
|
||||
structure GameInteractiveGoals where
|
||||
goals : Array GameInteractiveGoal
|
||||
deriving RpcEncodable
|
||||
|
||||
def GameInteractiveGoals.append (l r : GameInteractiveGoals) : GameInteractiveGoals where
|
||||
goals := l.goals ++ r.goals
|
||||
|
||||
instance : Append GameInteractiveGoals := ⟨GameInteractiveGoals.append⟩
|
||||
|
||||
open RequestM in
|
||||
def getInteractiveGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option GameInteractiveGoals)) := do
|
||||
let doc ← readDoc
|
||||
let hLog := (← read).hLog
|
||||
let text := doc.meta.text
|
||||
let hoverPos := text.lspPosToUtf8Pos p.position
|
||||
-- TODO: I couldn't find a good condition to find the correct snap. So we are looking
|
||||
@@ -129,24 +140,35 @@ def getGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option PlainGoal
|
||||
withWaitFindSnap doc (fun s => ¬ (s.infoTree.goalsAt? doc.meta.text hoverPos).isEmpty)
|
||||
(notFoundX := return none) fun snap => do
|
||||
if let rs@(_ :: _) := snap.infoTree.goalsAt? doc.meta.text hoverPos then
|
||||
let goals ← rs.mapM fun { ctxInfo := ci, tacticInfo := ti, useAfter := useAfter, .. } => do
|
||||
let ci := if useAfter then { ci with mctx := ti.mctxAfter } else { ci with mctx := ti.mctxBefore }
|
||||
let goals := List.toArray <| if useAfter then ti.goalsAfter else ti.goalsBefore
|
||||
let goals ← ci.runMetaM {} $ goals.mapM fun goal => do
|
||||
let messages ← findMessages goal doc hLog
|
||||
return ← goal.toGameGoal messages
|
||||
return goals
|
||||
return some { goals := goals.foldl (· ++ ·) ∅ }
|
||||
let goals : List GameInteractiveGoals ← rs.mapM fun { ctxInfo := ci, tacticInfo := ti, useAfter := useAfter, .. } => do
|
||||
let ciAfter := { ci with mctx := ti.mctxAfter }
|
||||
let ci := if useAfter then ciAfter else { ci with mctx := ti.mctxBefore }
|
||||
-- compute the interactive goals
|
||||
let goals ← ci.runMetaM {} do
|
||||
return List.toArray <| if useAfter then ti.goalsAfter else ti.goalsBefore
|
||||
let goals ← ci.runMetaM {} do
|
||||
goals.mapM fun goal => do
|
||||
let messages ← findMessages goal doc
|
||||
return {goal := ← Widget.goalToInteractive goal, messages}
|
||||
-- compute the goal diff
|
||||
-- let goals ← ciAfter.runMetaM {} (do
|
||||
-- try
|
||||
-- Widget.diffInteractiveGoals useAfter ti goals
|
||||
-- catch _ =>
|
||||
-- -- fail silently, since this is just a bonus feature
|
||||
-- return goals
|
||||
-- )
|
||||
return {goals}
|
||||
return some <| goals.foldl (· ++ ·) ⟨#[]⟩
|
||||
else
|
||||
return none
|
||||
|
||||
builtin_initialize
|
||||
registerBuiltinRpcProcedure
|
||||
`Game.getGoals
|
||||
`Game.getInteractiveGoals
|
||||
Lsp.PlainGoalParams
|
||||
(Option PlainGoal)
|
||||
getGoals
|
||||
|
||||
(Option GameInteractiveGoals)
|
||||
getInteractiveGoals
|
||||
|
||||
structure Diagnostic where
|
||||
severity : Option Lean.Lsp.DiagnosticSeverity
|
||||
|
||||
Reference in New Issue
Block a user