# How to update your Game ## New Lean version You can update the game to any Lean version by simply editing the `lean-toolchain` in your game repo to contain the new lean version `leanprover/lean4:v4.X.0`. Before you continue, make sure there [exists a `v4.X.0`-tag in this repo](https://github.com/leanprover-community/lean4game/tags). Then, depending on the setup you use, do one of the following: * **Dev Container**: Rebuild the VSCode Devcontainer (without Cache!). * **Local Setup**: in your game's folder run the following: ``` lake update -R lake build ``` * Additionally, if you have a local copy of the server `lean4game`, you should update this one to the matching version. Run the following in the folder `lean4game/`: ``` git fetch git checkout {VERSION_TAG} npm install ``` where `{VERSION_TAG}` is the tag from above of the form `v4.X.0` * **Gitpod/Codespaces**: Create a fresh one This will update your game (and the mathlib version you might be using) to the new lean version. ## Newest developing setup There are a few files in your game repository which are used for the developing setup (dev container/codespaces/gitpod). If you need to update your developing setup, for example because it doesn't work anymore, you will need to copy the relevant files from the [GameSkeleton](https://github.com/hhu-adam/GameSkeleton) template into your game repo. The relevant files are: ``` .devcontainer/ .docker/ .github/ .gitpod/ .vscode/ lakefile.lean ``` simply copy them from the `GameSkeleton` into your game and proceed as above, i.e. `lake update -R && lake build`. (Note: You should not need to modify any of these files, with the exception of the `lakefile.lean`, where you need to add any dependencies of your game, or remove mathlib if you don't need it.)