import GameServer.Commands --import Game "Test" World "TestW" Level 1 /- Missing doc -/ -- Shows info on `foo.bar`: /-- some text -/ Statement foo.bar : 5 ≤ 7 := by simp Game "Test" World "TestW" Level 2 -- should warn if set to `1` -- Shows warning on `foo.bar₂`: Statement foo.bar2 : 3 ≤ 7 := by simp NewLemma foo.bar DisabledTactic tauto /- Namespace -/ -- test that the command also works inside a namespace namespace myNamespace /-- test -/ Statement anotherStatement (n : Nat) : n + 0 = n := by rfl end myNamespace /- Other tests -/ LemmaDoc add_zero as "add_zero" in "Nat" "(nothing)" /-- test -/ Statement add_zero (n : Nat) : n + 0 = n := by rfl Statement (n : Nat) : 0 + n = n := by Template induction n Hint "" Hole simp Branch skip Hint "" Hint "" simp NewLemma add_zero --attribute [simp] add_zero #print add_zero theorem xy (n : Nat) : n + 0 = n := by simp /-! Test that it is possible to add `simp` attribute. -/ /-- Doc comment -/ @[simp] Statement My.add_assoc (n m x : Nat) : (m + n) + x = m + (n + x) := by rw [Nat.add_assoc] example (n m : Nat) : (m + n) + x = m + (n + x) := by simp #check My.add_assoc Statement My.add_comm (preamble := simp [add_comm m n]) (n m : Nat) : n + (m + 0) = m + n := by rw [Nat.add_comm]