// Lean compiler output // Module: NNG // Imports: Init GameServer.Commands NNG.Levels.Tutorial NNG.Levels.Addition NNG.Levels.Multiplication NNG.Levels.Power NNG.Levels.Function NNG.Levels.Proposition NNG.Levels.AdvProposition NNG.Levels.AdvAddition NNG.Levels.AdvMultiplication NNG.Levels.Inequality #include #if defined(__clang__) #pragma clang diagnostic ignored "-Wunused-parameter" #pragma clang diagnostic ignored "-Wunused-label" #elif defined(__GNUC__) && !defined(__CLANG__) #pragma GCC diagnostic ignored "-Wunused-parameter" #pragma GCC diagnostic ignored "-Wunused-label" #pragma GCC diagnostic ignored "-Wunused-but-set-variable" #endif #ifdef __cplusplus extern "C" { #endif lean_object* initialize_Init(uint8_t builtin, lean_object*); lean_object* initialize_GameServer_Commands(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Tutorial(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Addition(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Multiplication(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Power(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Function(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Proposition(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_AdvProposition(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_AdvAddition(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_AdvMultiplication(uint8_t builtin, lean_object*); lean_object* initialize_NNG_Levels_Inequality(uint8_t builtin, lean_object*); static bool _G_initialized = false; LEAN_EXPORT lean_object* initialize_NNG(uint8_t builtin, lean_object* w) { lean_object * res; if (_G_initialized) return lean_io_result_mk_ok(lean_box(0)); _G_initialized = true; res = initialize_Init(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_GameServer_Commands(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Tutorial(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Addition(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Multiplication(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Power(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Function(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Proposition(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_AdvProposition(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_AdvAddition(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_AdvMultiplication(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); res = initialize_NNG_Levels_Inequality(builtin, lean_io_mk_world()); if (lean_io_result_is_error(res)) return res; lean_dec_ref(res); return lean_io_result_mk_ok(lean_box(0)); } #ifdef __cplusplus } #endif