/** * @fileOverview The impressum/privacy policy */ import { faShield } from '@fortawesome/free-solid-svg-icons'; import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'; import * as React from 'react' /** Pop-up that is displayed when opening the privacy policy. * * `handleClose` is the function to close it again because it's open/closed state is * controlled by the containing element. */ export function PrivacyPolicyPopup ({handleClose}: {handleClose: () => void}) { return
Our server collects metadata (such as IP address, browser, operating system) and the data that the user enters into the editor. The data is used to compute the Lean output and display it to the user. The information will be stored as long as the user stays on our website and will be deleted immediately afterwards. We keep logs to improve our software, but the contained data is anonymized.
We do not use cookies, but your game progress is stored in the browser as site data. Your game progress is not saved on the server; if you delete your browser storage, it is completely gone.
Our server is located in Germany.
Contact information:
Alexander Bentkamp, Jon Eugster
Mathematisches Institut der Heinrich-Heine-Universität Düsseldorf
Universitätsstr. 1
40225 Düsseldorf
Germany
+49 211 81-12173
Contact Details
The source code of this Lean game engine is available on Github. If you experience any problems, please file an Issue on Github or get directly in contact.
The game engine has been developed as part of the project ADAM: Anticipating the Digital Age of Mathematics at Heinrich-Heine-Universität Düsseldorf. It is funded by the Stiftung Innovation in der Hochschullehre as part of project Freiraum 2022.
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