import GameServer.Commands import NNG.MyNat.Definition import NNG.Doc.Definitions import NNG.Doc.Lemmas import NNG.Doc.Tactics import NNG.Tactic.Induction import NNG.Tactic.Rfl import NNG.Tactic.Rw import Std.Tactic.RCases import Mathlib.Tactic.Have import Mathlib.Tactic.LeftRight -- TODO: Why does this not work here?? -- We do not want `simp` to be able to do anything unless we unlock it manually. attribute [-simp] MyNat.succ.injEq