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112 lines
4.3 KiB
TypeScript
112 lines
4.3 KiB
TypeScript
import * as React from 'react';
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import { Outlet, useParams, useSearchParams } from "react-router-dom";
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import { useEffect, useState } from 'react';
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import '@fontsource/roboto/300.css';
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import '@fontsource/roboto/400.css';
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import '@fontsource/roboto/500.css';
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import '@fontsource/roboto/700.css';
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import './css/reset.css';
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import './css/app.css';
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import { PageContext, PreferencesContext} from './components/infoview/context';
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import UsePreferences from "./state/hooks/use_preferences"
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import { Navigation } from './components/navigation';
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import { useSelector } from 'react-redux';
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import { changeTypewriterMode, selectOpenedIntro, selectTypewriterMode } from './state/progress';
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import { useAppDispatch } from './hooks';
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import { Popup, PopupContext } from './components/popup/popup';
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import { useGetGameInfoQuery } from './state/api';
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import lean4gameConfig from './config.json'
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import { useTranslation } from 'react-i18next';
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export const GameIdContext = React.createContext<{
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gameId: string,
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worldId: string|null,
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levelId: number|null}>({gameId: null, worldId: null, levelId: null});
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function App() {
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let { t, i18n } = useTranslation()
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const params = useParams()
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const gameId = (params.owner && params.repo) ? "g/" + params.owner + "/" + params.repo : null
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const worldId = params.worldId
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const levelId = parseInt(params.levelId)
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const {mobile, layout, isSavePreferences, language, setLayout, setIsSavePreferences, setLanguage} = UsePreferences()
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const dispatch = useAppDispatch()
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const typewriterMode = useSelector(selectTypewriterMode(gameId))
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const setTypewriterMode = (newTypewriterMode: boolean) => dispatch(changeTypewriterMode({game: gameId, typewriterMode: newTypewriterMode}))
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const [lockEditorMode, setLockEditorMode] = useState(false)
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const [typewriterInput, setTypewriterInput] = useState("")
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const [page, setPage] = useState(0)
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const [popupContent, setPopupContent] = useState(null)
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const gameInfo = useGetGameInfoQuery({game: gameId})
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const [searchParams, setSearchParams] = useSearchParams()
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const openedIntro = useSelector(selectOpenedIntro(gameId))
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// mobile only: game intro should only be shown once and skipped afterwards
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useEffect(() => {
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if (openedIntro && !worldId && page == 0) {
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setPage(1)
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}
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}, [openedIntro])
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// option to pass language as `?lang=de` in the URL
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useEffect(() => {
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let urlLang = searchParams.get("lang")
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let availableLangs = gameInfo.data?.tile?.languages
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if (gameId) {
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if (availableLangs?.includes(urlLang)) {
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setLanguage(urlLang)
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// Delete the search param as we processed it.
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searchParams.delete('lang')
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setSearchParams(searchParams)
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}
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} else {
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if (urlLang in lean4gameConfig.newLanguages) {
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setLanguage(urlLang)
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// Delete the search param as we processed it.
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searchParams.delete('lang')
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setSearchParams(searchParams)
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}
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}
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}, [gameId, gameInfo.data?.tile?.languages])
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// set the correct language
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useEffect(() => {
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let availableLangs = gameInfo.data?.tile?.languages
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if (gameId && availableLangs?.length > 0 && !(availableLangs.includes(language))) {
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// if the game is not available in the preferred language, display it in the original
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// language
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console.debug(`using default language: ${availableLangs[0]}`)
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i18n.changeLanguage(availableLangs[0])
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} else {
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console.debug(`using language: ${language}`)
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i18n.changeLanguage(language)
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}
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}, [gameId, gameInfo.data?.tile?.languages, language])
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return (
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<div className="app">
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<GameIdContext.Provider value={{gameId, worldId, levelId}}>
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<PreferencesContext.Provider value={{mobile, layout, isSavePreferences, language, setLayout, setIsSavePreferences, setLanguage}}>
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<PopupContext.Provider value={{popupContent, setPopupContent}}>
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<PageContext.Provider value={{typewriterMode, setTypewriterMode, typewriterInput, setTypewriterInput, lockEditorMode, setLockEditorMode, page, setPage}}>
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<Navigation />
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<React.Suspense>
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<Outlet />
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</React.Suspense>
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</PageContext.Provider>
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{ popupContent && <Popup /> }
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</PopupContext.Provider>
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</PreferencesContext.Provider>
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</GameIdContext.Provider>
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</div>
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)
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}
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export default App
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