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76 lines
3.3 KiB
TypeScript
76 lines
3.3 KiB
TypeScript
import * as React from 'react';
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import '@fontsource/roboto/300.css';
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import '@fontsource/roboto/400.css';
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import '@fontsource/roboto/500.css';
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import '@fontsource/roboto/700.css';
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import ReactMarkdown from 'react-markdown';
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import { MathJax } from "better-react-mathjax";
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import List from '@mui/material/List';
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import ListItem from '@mui/material/ListItem';
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import { Paper, Box, Typography, Alert } from '@mui/material';
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const errorRegex = /<stdin>:1:(?<col>[^:]*): (?<msg>.*)/;
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// TODO: Dead variables (x✝) are not displayed correctly.
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function Goal({ goal }) {
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const hasObject = typeof goal.objects === "object" && goal.objects.length > 0
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const hasAssumption = typeof goal.assumptions === "object" && goal.assumptions.length > 0
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return (
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<Box sx={{ pl: 2 }}>
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{hasObject && <Box><Typography>Objects</Typography>
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<List>
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{goal.objects.map((item) =>
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<ListItem key={item.userName}>
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<Typography color="primary" sx={{ mr: 1 }}>{item.userName}</Typography> :
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<Typography color="secondary" sx={{ ml: 1 }}>{item.type}</Typography>
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</ListItem>)}
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</List></Box>}
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{hasAssumption && <Box><Typography>Assumptions</Typography>
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<List>
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{goal.assumptions.map((item) => <ListItem key={item}><Typography color="primary" sx={{ mr: 1 }}>{item.userName}</Typography> :
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<Typography color="secondary" sx={{ ml: 1 }}>{item.type}</Typography></ListItem>)}
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</List></Box>}
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<Typography>Prove:</Typography>
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<Typography color="primary" sx={{ ml: 2 }}>{goal.goal}</Typography>
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{goal.messages.map((message) => <Alert severity="info" sx={{ mt: 1 }}><MathJax><ReactMarkdown>{message}</ReactMarkdown></MathJax></Alert>)}
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{goal.hints.map((message) => <Alert severity="warning" sx={{ mt: 1 }}><MathJax><ReactMarkdown>{message}</ReactMarkdown></MathJax></Alert>)}
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</Box>)
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}
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function TacticState({ goals, errors, completed }) {
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const hasError = typeof errors === "object" && errors.length > 0
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const hasGoal = goals !== null && goals.length > 0
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const hasManyGoal = hasGoal && goals.length > 1
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var col = ""
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var msg = ""
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if (hasError) {
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const m = errors[0].match(errorRegex)
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if (m) {
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col = `Column ${m.groups.col}: `
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msg = m.groups.msg
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} else {
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msg = errors[0]
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if (msg === "Unrecognized tactic") { msg = "Unknown spell!" }
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}
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}
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return (
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<Box sx={{ height: "100%" }}>
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{goals === null && <Typography variant="h6">No goals at cursor position</Typography>}
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{hasGoal && <Paper sx={{ pt: 1, pl: 2, pr: 3, pb: 1, height: "100%" }}><Typography variant="h5">Main goal at cursor</Typography> <Goal goal={goals[0]} /></Paper>}
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{completed && <Typography variant="h6">Level completed ! 🎉</Typography>}
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{hasError && <Paper sx={{ pt: 1, pl: 2, pr: 3, pb: 1, height: "100%" }}><Typography variant="h5" color="error">Spell invocation failed</Typography>
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<Typography component="pre" sx={{ my: 1 }}>{col}{msg}</Typography>
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<Typography>Use the undo button to go back to a sane state.</Typography>
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</Paper>}
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{hasManyGoal && <Paper sx={{ pt: 1, pl: 2, pr: 3, pb: 1, mt: 1 }}>
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<Typography variant="h6" sx={{ mb: 2 }}>Other goals</Typography>
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{goals.slice(1).map((goal, index) => <Paper><Goal key={index} goal={goal} /></Paper>)}
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</Paper>}
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</Box>
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)
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}
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export default TacticState
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