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lean4game/server/GameServer/Graph.lean

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import Lean
open Lean Meta
/-! ## Graph -/
variable [inst : BEq α] [inst : Hashable α]
structure Graph (α β : Type) [inst : BEq α] [inst : Hashable α] where
nodes: HashMap α β := {}
edges: Array (α × α) := {}
deriving Inhabited
instance [ToJson β] : ToJson (Graph Name β) := {
toJson := fun graph => Json.mkObj [
("nodes", Json.mkObj (graph.nodes.toList.map fun (a,b) => (a.toString, toJson b))),
("edges", toJson graph.edges)
]
}
instance : EmptyCollection (Graph α β) := ⟨default⟩
def Graph.insertNode (g : Graph α β) (a : α) (b : β) :=
{g with nodes := g.nodes.insert a b}
/-- Check if graph contains loops -/
partial def Graph.hasLoops (g : Graph α β) (visited0 : HashSet α := {}): Bool := Id.run do
let mut visited : HashSet α := visited0
let all : Array α := g.nodes.toArray.map (·.1)
-- find some node that we haven't visited
let some x := all.find? fun x => ¬ visited.contains x
| return false -- We have visted all nodes and found no loops
visited := visited.insert x
match visitSuccessors x x visited with -- visit all recursive successors of x
| some visited' => visited := visited'
| none => return true -- none means a loop has been found
g.hasLoops visited -- continue looking for unvisited nodes
where
visitSuccessors (x : α) (x0 : α) (visited0 : HashSet α) : Option (HashSet α) := Id.run do
let mut visited : HashSet α := visited0
let directSuccessors := (g.edges.filter (·.1 == x)).map (·.2)
for y in directSuccessors do
if y == x0 then
return none -- loop found
if visited.contains y then
continue -- no loop possible here because the visited nodes do not lead to x0
visited := visited.insert y
match visitSuccessors y x0 visited with
| some visited' => visited := visited'
| none => return none
return some visited
-- #eval Graph.hasLoops ⟨HashMap.ofList [(2,2), (1,1)], #[(2,1)]⟩
partial def Graph.predecessors (g : Graph α β) (x : α) (acc : HashSet α := {}) : HashSet α := Id.run do
let mut res := acc
let directPredecessors := (g.edges.filter (·.2 == x)).map (·.1)
for y in directPredecessors do
if ¬ res.contains y then
res := res.insert y
res := g.predecessors y res
return res