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lean4game/server/nng/NNG/Levels/Proposition/Level_6.lean

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import NNG.Metadata
import NNG.MyNat.Addition
Game "NNG"
World "Proposition"
Level 6
Title "(P → (Q → R)) → ((P → Q) → (P → R))"
open MyNat
Introduction
"
You can solve this level completely just using `intro`, `apply` and `exact`,
but if you want to argue forwards instead of backwards then don't forget
that you can do things like `have j : Q → R := f p` if `f : P → (Q → R)`
and `p : P`.
"
Statement
"If $P$ and $Q$ and $R$ are true/false statements, then
$$
(P\\implies(Q\\implies R))\\implies((P\\implies Q)\\implies(P\\implies R)).
$$"
(P Q R : Prop) : (P → (Q → R)) → ((P → Q) → (P → R)) := by
Hint "I recommend that you start with `intro f` rather than `intro p`
because even though the goal starts `P → ...`, the brackets mean that
the goal is not the statement that `P` implies anything, it's the statement that
$P\\implies (Q\\implies R)$ implies something. In fact you can save time by starting
with `intro f h p`, which introduces three variables at once, although you'd
better then look at your tactic state to check that you called all those new
terms sensible things. "
intro f
intro h
intro p
Hint "
If you try `have j : {Q} → {R} := {f} {p}`
now then you can `apply j`.
Alternatively you can `apply ({f} {p})` directly.
What happens if you just try `apply {f}`?
"
-- TODO: This hint needs strictness to make sense
-- Branch
-- apply f
-- Hint "Can you figure out what just happened? This is a little
-- `apply` easter egg. Why is it mathematically valid?"
-- Hint (hidden := true) "Note that there are two goals now, first you need to
-- provide an element in ${P}$ which you did not provide before."
have j : Q → R := f p
apply j
Hint (hidden := true) "Is there something you could apply? something of the form
`_ → Q`?"
apply h
exact p